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Rising Storm 2: Vietnam Announced

Yoshiro

Senior Community Manager
Staff member
  • Oct 10, 2005
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    https://www.youtube.com/watch?v=yBYMluk3R4s

    Today, while appearing onstage at the inaugural E3 2015 presentation of The PC Gaming Show, Tripwire Interactive and Anti-Matter Games revealed that Rising Storm 2: Vietnam, the sequel to 2013's critically acclaimed Rising Storm, was officially in development for the PC. To accompany the announcement Tripwire released a teaser trailer for the game that shows the popular FPS series moving to the Vietnam War, where American and Vietnamese forces square off in a whole new generation of warfare.

    Tripwire's military shooter series featuring Red Orchestra and Rising Storm has been widely heralded as one of the most authentic and realistic multiplayer FPS experiences since the award winning original game, Red Orchestra: Ostfront 41-45, debuted in 2006. 2011's Red Orchestra 2 came next and won PC Gamer's award for "FPS of the Year (Multiplayer). Rising Storm then moved the action to the Pacific conflict and won PC Gamer's 2013 Multiplayer Game of the Year. Rising Storm 2: Vietnam looks to once again raise the bar and move the series into a new era of combat.

    "We're bringing our gritty and realistic military shooter gameplay forward to a time when assault rifles ruled the ground, choppers ruled the skies, and every tunnel could hide an ambush," said Tripwire Interactive President, John Gibson, "The iconic setting of Vietnam opens up so many opportunities for exciting asymmetrical gameplay."

    Rising Storm 2: Vietnam is being developed by Anti-Matter Games and Tripwire Interactive and published by Tripwire Interactive for the PC. This title has not yet been rated by the ESRB.

    For more images please visit: http://www.tripwireinteractive.com/news/rising-storm-2-vietnam-officially-announced!.aspx
     
    Could we expect more news about the game on Gamescom or on the forum at least?
    I'm not pushing you to show us more new footage, just curiosity about main features and vehicles, of course, such as heli, jeeps and napalm strikes!
    Would like to see cavalry from Apocalypse Now and Killgore's hat.
     
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    Is RS2 going to be based on the same Unreal Engine 3 base as HOS and RS, just with new content, or is this new from the ground up, possibly in UE4?

    Should we expect any platform updates in HOS to coincide with this release?

    I really like that the franchise is growing, but my home will always be on the Eastern Front.

    (Would love a Finnish Winter War, and Continuation War expansion with Finns, Russians, Swedish Volunteers, etc.)
     
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    RS 2 is dead! That's right, I'm taking it back! :IS2:

    I think this is the earliest one yet Kapula!

    Long story short, we are doing a whole lot of prototype work and content creation but nothing is in a stage where we feel it is showable or we are ready to start talking about it (as many things are still in flux due to prototyping).
     
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