Hi there, im currently doing alot of workshop zeds for the community and i would like to know working Maya Setting for FBX export, whenever i import the FBX file into KF-SDK it either crashes upon telling me i have an outdated version of the FBX "which states that my version is higher than the SDK version" OR it just simply tells me "Import Failed" when i export 3dp weapon meshes in blender, Firstperson rigs work flawlessly but not thirdperson
hope i can get some info
hope i can get some info