Is there any way to alter within the UnrealScript the keyboard input keys? I want to seperate the focus and sprint keys so that I can log when the players press and release sprint and sprint alone with a time stamp.
I've found within the development, SRC, ROGame and then Classes the file "ROPlayerController" has a player movement section, though no suggestion on where the keys used are assigned or the sprint variables are stored. So could I get pointed to the file that has the sprint variables, and can I separate the features?
Any help is greatly appreciated,
Youg.
I've found within the development, SRC, ROGame and then Classes the file "ROPlayerController" has a player movement section, though no suggestion on where the keys used are assigned or the sprint variables are stored. So could I get pointed to the file that has the sprint variables, and can I separate the features?
Any help is greatly appreciated,
Youg.