Alright, to start off, this is mere speculation with minimal experimentation.
I was digging through the SDK files for my own reasons when I stumbled upon this:
As you can see the Patty's "Head Bone" is his eye. A lot of weakspots on other ZEDs are considered their "Head Bone". This of course sparked my interest so I fired up a short game by myself on suicidal.
I got to the Patriarch round, switched to Sharpshooter level 3 and repeatedly shot him in the head with the crossbow without any regard to his eye. In general it took 3 shots to make him run. (I died quite a bit to get enough of consistent data but I did get something)
Now on to the eye, I've noticed that the eye pops out whenever he's about to:
Use his Minigun,
Use his Rocket Launcher,
When he's running at you,
and When he's using certain melee attacks.
Since the latter two are stupidly hard to get "eye shots" on I tested on the former. So any time he was about to use his minigun or about the shoot a rocket with his eye out I quickly took aim with a crossbow and shot it. Each time I did this he consistently dropped to his knee and ran within a single crossbow bolt to the eye as opposed to 3 or so just aiming for the head.
So here are the basics:
Solo play level 3 Sharpshooter on Suicidal mode can make the Patriarch consistently run with a single crossbow bolt when his eye is out. This is much harder to pull off at times than a regular head shot because he only does this during certain animations but during two of them he stands still to make it easier.
If anyone can confirm this on multiple player games and do some extensive research into this (like I said I did minimal experimentation with it, only enough to make it a plausible idea) it'd be greatly appreciated, but I do think I'm on to something.
I was digging through the SDK files for my own reasons when I stumbled upon this:
As you can see the Patty's "Head Bone" is his eye. A lot of weakspots on other ZEDs are considered their "Head Bone". This of course sparked my interest so I fired up a short game by myself on suicidal.
I got to the Patriarch round, switched to Sharpshooter level 3 and repeatedly shot him in the head with the crossbow without any regard to his eye. In general it took 3 shots to make him run. (I died quite a bit to get enough of consistent data but I did get something)
Now on to the eye, I've noticed that the eye pops out whenever he's about to:
Use his Minigun,
Use his Rocket Launcher,
When he's running at you,
and When he's using certain melee attacks.
Since the latter two are stupidly hard to get "eye shots" on I tested on the former. So any time he was about to use his minigun or about the shoot a rocket with his eye out I quickly took aim with a crossbow and shot it. Each time I did this he consistently dropped to his knee and ran within a single crossbow bolt to the eye as opposed to 3 or so just aiming for the head.
So here are the basics:
Solo play level 3 Sharpshooter on Suicidal mode can make the Patriarch consistently run with a single crossbow bolt when his eye is out. This is much harder to pull off at times than a regular head shot because he only does this during certain animations but during two of them he stands still to make it easier.
If anyone can confirm this on multiple player games and do some extensive research into this (like I said I did minimal experimentation with it, only enough to make it a plausible idea) it'd be greatly appreciated, but I do think I'm on to something.
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