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Perk: Stunner/Shocker/Engineer/Technician
Abilities:
Lvl 0:
+5% chance to stun enemies with Stunner weapons
10% Stunner weapons discount
heals with only 50% hp renew
10% of damage taken to armor strikes back at enemy with stunning effect for 1 second
adds stunning effect to melee damages of the healed person for 2 seconds from heal
Lvl 1:
+10% chance to stun enemies with Stunner weapons
20% Stunner weapons discount
heals with only 55% hp renew
20% of damage taken to armor strikes back at enemy with stunning effect for 2 seconds
adds stunning effect to melee damages of the healed person for 3 seconds from heal
Lvl 2:
+15% chance to stun enemies with Stunner weapons
30% Stunner weapons discount
heals with only 60% hp renew
30% of damage taken to armor strikes back at enemy with stunning effect for 3 seconds
adds stunning effect to melee damages of the healed person for 4 seconds from heal
Lvl 3:
+20% chance to stun enemies with Stunner weapons
40% Stunner weapons discount
heals with only 65% hp renew
40% of damage taken to armor strikes back at enemy with stunning effect for 3 seconds
adds stunning effect to melee damages of the healed person for 4 seconds from heal
Lvl 4:
+25% chance to stun enemies with Stunner weapons
50% Stunner weapons discount
heals with only 70% hp renew
50% of damage taken to armor strikes back at enemy with stunning effect for 4 seconds
adds stunning effect to melee damages of the healed person for 4 seconds from heal
Lvl 5:
+30% chance to stun enemies with Stunner weapons
60% Stunner weapons discount
heals with only 75% hp renew
60% of damage taken to armor strikes back at enemy with stunning effect for 4 seconds
adds stunning effect to melee damages of the healed person for 4 seconds from heal
Lvl 6:
+35% chance to stun enemies with Stunner weapons
75% Stunner weapons discount
heals with only 80% hp renew
75% of damage taken to armor strikes back at enemy with stunning effect for 5 seconds
adds stunning effect to melee damages of the healed person for 5 seconds from heal
Idea thanks to Compass: When the perk has the 12-gauge shotgun, he can shoot XREP projectiles from that. It works same like standard shotgun, but also adds stun/slowdown effect and adds little more damage depending on level of perk, for example +5% for lvl 0, +10% for lvl 1, +15% for lvl2, +20% for lvl3, +25% lvl4, +30% lvl5, +35% lvl6.
Leveling up:
Leveling up is about how many ZEDS you stun. Same like for example sharpshooter with headshots, same stunner with stuns. For example for lvl1 needs 200 stuns, lvl2 500 stuns etc etc. ofc it's just example. Any feedback on this appreciated.
Guns:
Stun Rod
Stun time: 3
Damage: 20
Attack Speed: 1.20
Alt Damage: 50
Alt Attack Speed: 1.60
Range 100
Headshot dmg. multiplyer: x1.5
Auto Attack: No
Player Speed bonus: Yes
Weight: 4
Cost:
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