Do the devs (or anyone) have a recommended IDE? EPIC uses nFringe + Visual Studio correct? Is this what TWI is using? What do you recommend? Thanks.
We are pretty old-school here in the programming department. We are using UDE and Visual Studio. Haven't tried nFringe yet, just saw the price tag and was like garggrglwtf.
I heard the RS dudes are using it, might wanna ask them.
Edit: [url]http://wiki.pixelminegames.com/index.php?title=Tools:nFringe:FAQ#.2ADebugging_is_not_working[/URL]
Weird, thought i was able to debug in UT3, link says only the commercial version can do that. Maybe they changed it.
Pity though, UScript debugging cuts the dev time in half imo.
I use the non-commercial version and it does debug in visual studio just fine.
What is UnrealScript like compared to languages such as Java?
UScript is an (mostly) OOP-like compiled language, similar to Java or C++.
There's a pretty good summary of UScript on UDN here: [url]http://udn.epicgames.com/Three/UnrealScriptReference.html#Design%20goals%20of%20_UnrealScript[/URL]