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2D Art [Help] Bake Normal Maps

FluX

Grizzled Veteran
Oct 26, 2010
5,378
234
www.fluxiserver.co.uk
Hi, so far im going through a tutorial from Millenium which goes from modelling all the way to texturing. Now Im at the stage of baking my normal maps but I have come to a stop because it's not turning out like it should. I have made all my UV maps into one and made it all fit perfectly but when I do the projection/bake map, it changes my UV map to a completely different map. Anyone got any ideas on on why this happens and how to fix this?

Would be much appreciated.
 
Fixed.

I left it for about 8-9 hours and tried again and it worked...I have no idea what is going on but I know 3DS Max is out to put me off.

Not Sure what could be the problem but try with that option.

bhrl4z5d20cixs96g.jpg


I hope that helps you.
 
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