So I tried to update my LAN server to get it back in the server browser in-game, which never worked, so I downloaded a new server pack and just did the edits to get it to being the same.
And it runs and loads fine, no game crashes or any of what I've seen being reported. However I go to add my mutator to it which downloads client-side, which I've been developing with some outstanding help from Ducky in the coding forums, and it then causes the game to freeze.
Now I weren't sure which part of the forum to post this in, hence why I went with general support. But I get to connect to my newly created server, the server logs the connection and that there is a player, however it gets to the "Connecting..." screen just before team select where the game freezes.
It's obviously something to do with the mutator so I put in -log on the launch options in Steam, advised by Ducky and this is what I get before the freezing:
Warning: Warning, Failed to load 'Class None.' : Failed to find object 'Class None'
Warning: Warning, Failed to find object 'Class None.'
DevPhysics: Error(1) in file ..\..\Physics\src\cloth\NpCloth.cpp, line 82: NxCloth::setStretchingStiffness: stiffness must be 0-1!
DevPhysics: Error(1) in file ..\..\Physics\src\cloth\NpCloth.cpp, line 82: NxCloth::setStretchingStiffness: stiffness must be 0-1!
DevPhysics: Error(1) in file ..\..\Physics\src\cloth\NpCloth.cpp, line 82: NxCloth::setStretchingStiffness: stiffness must be 0-1!
Any help would be greatly appreciated on this, also on the problem that my original server that worked fine before the update, stopped showing up after it, but there's another post for that started by Viceman in the dedicated server bit.
And it runs and loads fine, no game crashes or any of what I've seen being reported. However I go to add my mutator to it which downloads client-side, which I've been developing with some outstanding help from Ducky in the coding forums, and it then causes the game to freeze.
Now I weren't sure which part of the forum to post this in, hence why I went with general support. But I get to connect to my newly created server, the server logs the connection and that there is a player, however it gets to the "Connecting..." screen just before team select where the game freezes.
It's obviously something to do with the mutator so I put in -log on the launch options in Steam, advised by Ducky and this is what I get before the freezing:
Warning: Warning, Failed to load 'Class None.' : Failed to find object 'Class None'
Warning: Warning, Failed to find object 'Class None.'
DevPhysics: Error(1) in file ..\..\Physics\src\cloth\NpCloth.cpp, line 82: NxCloth::setStretchingStiffness: stiffness must be 0-1!
DevPhysics: Error(1) in file ..\..\Physics\src\cloth\NpCloth.cpp, line 82: NxCloth::setStretchingStiffness: stiffness must be 0-1!
DevPhysics: Error(1) in file ..\..\Physics\src\cloth\NpCloth.cpp, line 82: NxCloth::setStretchingStiffness: stiffness must be 0-1!
Any help would be greatly appreciated on this, also on the problem that my original server that worked fine before the update, stopped showing up after it, but there's another post for that started by Viceman in the dedicated server bit.