Category: UI
Reproducibility: Always.
Summary: Going below 50% friendly hud scale, names sink below the armor bar.
As stated in summary, going below 50% sinks player names below their armor bar.... which makes it near impossible to identify on who's asking what by their name on top of their head in a pinch.
This is my UI at around 33-35% scale
(i'm on 1440x900 resolution.. so 16:10)
This is my friend's POV on a 3440x1440 monitor at: 50%-40%-30% of the slider
My other friend's POV on 2560x1080 at: 25%-30%-35%-40%-50%-100%.... but at 125% FOV
Reproducibility: Always.
Summary: Going below 50% friendly hud scale, names sink below the armor bar.
As stated in summary, going below 50% sinks player names below their armor bar.... which makes it near impossible to identify on who's asking what by their name on top of their head in a pinch.
This is my UI at around 33-35% scale
(i'm on 1440x900 resolution.. so 16:10)
This is my friend's POV on a 3440x1440 monitor at: 50%-40%-30% of the slider
My other friend's POV on 2560x1080 at: 25%-30%-35%-40%-50%-100%.... but at 125% FOV
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