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2D Art Female FleshPound

And so the texturing begins...

Spoiler!


BTW, i'm not good at texturing. If any texturer out there is interested in giving me a hand. PM me.
 
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And so the texturing begins...

Spoiler!


BTW, i'm not good at texturing. If any texturer out there is interested in giving me a hand. PM me.

Ooooo, not bad. Kinda pale and gauntly but still, not too bad. I guess I know noticed how slim and skinny she is. If you decide to make her a bit different from the male fleshpound, then you could have her move faster but do less damage. Heck, while your at it, you can have your own custom rage meter thing too. Anyhow, the textures so far look good. Keep it up
 
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That's a good start. I'd suggest giving one of the TWI artists a buzz and see if they can send you a colour pallet from their zed designs. This way you can find something that fits in with the existing zeds. Not saying you she should be exactly the same but I think you'll find all the zeds fall into either yellows or reds.

Or, you could throw that to the wind and go for what you feel is right. ^^

Not sure if you know of this thread but it has some very good texturing tutorials for metals. http://forums.tripwireinteractive.com/showthread.php?t=54305
 
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And so the texturing begins...

Spoiler!


BTW, i'm not good at texturing. If any texturer out there is interested in giving me a hand. PM me.
I've dont some texturings. The ones i think i did the best are these 2.
http://fc03.deviantart.net/fs70/i/2011/325/c/1/konata_izumi_in_brawl_by_dmn666-d41qx5w.jpg (Her skirt was a ***** to get done right)
http://fc01.deviantart.net/fs71/i/2012/044/1/8/dawn_hikari_re_colours_by_dmn666-d3s9ifl.png
I can probably help you out.

I'd suggest giving one of the TWI artists a buzz and see if they can send you a colour pallet from their zed designs.
I found him a while back as soon as i got hooked on KF :p
http://broodovermind.deviantart.com/
 
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I've dont some texturings. The ones i think i did the best are these 2.
[url]http://fc03.deviantart.net/fs70/i/2011/325/c/1/konata_izumi_in_brawl_by_dmn666-d41qx5w.jpg[/URL] (Her skirt was a ***** to get done right)
[url]http://fc01.deviantart.net/fs71/i/2012/044/1/8/dawn_hikari_re_colours_by_dmn666-d3s9ifl.png[/URL]
I can probably help you out.


I found him a while back as soon as i got hooked on KF :p
[url]http://broodovermind.deviantart.com/[/URL]

You make char mods for Brawl? Awesome man.
 
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I left the texturing on hold and dedicated myself to the vertex weighting, which took a lot more time than i was expecting. First time rigging a model. Pretty sure it could be improved later on.

Might make a small animation demo later.

Spoiler!



I'm going to take a second try at texturing the thing myself. If i can't then i will seek help from one of you guys.
 
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That's looking good from the front. My biggest concern were the pistons/braces on the back of the arms. The pale skin is growing on me I must stay.

My only critique is with the 'shoes'. They just to long. (I don't want to say clown shoes, but yeah, that's the length/size is making them look at.)

Currently what is the number of tri's?
 
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hehe, looks great so far. I guess if I would have to be really picky and mean, I would say that the only thing that needs a bit more work, is the leg texture, and maybe the mouth piece. Of course, you can easily engrave things on it, but the mouth cover thing looks too smooth. And as for the legs, I think just adding minor muscle lines, cuts, or even metal plates, will look great. however, a woman with smooth legs, is always a turn on lol


EDIT: and maybe beef up the legs. They feel a bit skinny lol
 
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Which other parts need refinement?

Now with 20% thicker legs

Spoiler!

She needs toes, thats why i said you can give her socks if your lazy to make toes.

Her legs are still skinny, she needs SF legs
927960-street_fighter_4_tna_09_super.jpg

Thats beefy, something like that.

Its probably me, but i would like to see some hair on her, it could be like Stalkers hair, you know, half.

@Skillz: Thats cause he didnt texture it...
 
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