You updated your original post too? Now I can't really tell what's been changed.
Nonetheless, I'm still not getting much of a Killing Floor vibe from this design. In particular, the machinery looks far too sci-fi/refined/elegantly designed whereas the Fleshpound happens to have a bunch of metal shards jammed into his shoulder and thigh. Not quite as sophisticated a presentation.
I'm not sure if you've seen it, but this post partially details Tripwire's redesign of the Fleshpound for the game's retail release and they state their aim quite succinctly: they were going for a very grunge "Metal" look for Killing Floor. I think it's fair to say that the specimens are intended to resemble the products of hasty, unethical, and downright twisted mutilations. Your Female Fleshpound doesn't covey that, nor the horrific suffering and dread that the current specimens exude in spades. In fact, your design kind of looks like an alien. Again, I would peg that on the armaments that seem far too technologically advanced.
I don't know, it doesn't quite look "Alien" in my eyes. In any case, it may be a good idea to add a little bit of "Metal", but whatever you want. At this point, it is already awesome
I really hope this is modeled into being when finished
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