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PC Doomstick/Boomstick Altfire May Not Fire All Shells If Button is Held During Reload.

Azukki

Grizzled Veteran
  • Jul 7, 2009
    1,514
    132
    Category: Code

    Reproducibility: Always

    Summary: If you hold altfire during any doomstick reload or some boomstick reloads, when it fires, not all of the shells will fire.

    Description:

    1) Get the Doomstick
    2) Fire it 1, 2, 3, or 4 times, resulting in it having 3, 2, 1, or 0 shells loaded.
    3) Start reloading
    4) Before the ammo counter updates to 4 shells, start holding altfire
    5) Wait for the reload to end
    6) When the reload ends, the doomstick will fire, but it will not altfire normally (fire all the loaded shells). Instead, it will fire as many shells as were loaded before the reload, if there were any: 3 fire if you had 3 loaded, 2 fire if you had 2 loaded, 1 fires if you had 1 loaded. If you had 0 loaded, the doomstick will fire 1 shell.


    1) Get the Boomstick
    2) Fire it once, so that one shell is still loaded.
    3) Start reloading
    4) Before the ammo counter updates to 2 shells, start holding altfire
    5) Wait for the reload to end
    6) When the reload ends, the boomstick will fire, but only one shell, instead of both.

    This bug can particularly disappoint if you're trying to recoil jump in a hurry, since a single shell won't do that.

    Online/Offline: Both
     
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