• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:

    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.

    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice

DH Editor sound problems?


FNG / Fresh Meat
Nov 22, 2005
Sconnie Botland
Recently ive been importing my own weapon sound files into the DH editor and I can import them, save them and then load them up in DH and they run fine, but when I go back into the DH editor and re-open the DH weapon UAX file the sounds have all reverted to default?

Any help is welcome.


Grizzled Veteran
May 4, 2006
UnrealEd: Viewport #1
Don't save them to a default game file, make your own if you have not already. Also, having the same sound name as an existing package loaded in editor may cause conflictions when you play the sound. (If you have a sound name that another existing loaded sound has, it will pick the file that was loaded at startup first, most likely a DH default file.
Last edited: