In your Killing Floor directory make a folder called 'KazamaMod'.
In there make a folder called 'Classes'.
Make a new file \KazamaMod\Classes\Kazama.uc
'uc' is the file extension for code that is not compiled.
In the file, paste the code that I gave you in my last post, and save the file.
In Steam, in the library drop-down list click 'Tools'.
Find 'Killing Floor SDK' and install it if you happen to have it uninstalled.
I assume you have it installed already.
In \System\KillingFloor.ini search for the lines starting with 'EditPackages='
'ini' is a configuration file extension.
At the end of the list of those EditPackage lines add a new one that says
Save and close the file.
Make a new file in \System\CompileMyMod.bat
'bat' is a Batch file, and it processes commands just like the Command Prompt (which you may have heard of cmd.exe).
Open your new 'bat' file in a text editor like notepad and paste this:
Code:
@echo off
cls
ucc make
pause
Save and close the file.
Make sure you have all your character assets in the correct places, such as 'KF_Soldier4_Kazama_T.utx' is inside \Textures folder.
Double click to run the 'bat' file you created earlier. It should tell you what it's doing.
If it gives you an error, report back here what it said.
If it works properly it will create a file \System\Kazama.u
'u' file extension is the same as 'uc' except it is now "compiled" which means it is usable by the game engine.
This is what your bat and ucc.exe did to your 'uc' file.
Assuming you have ServerPerks installed, open your ServerPerks ini file and add the line
It should now work in-game.
Let me know how you go.