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Code Compiling a Mutator

Captain Wilson

Grizzled Veteran
Jun 2, 2008
75
11
Has anyone had any luck compiling a mutator with RO2? It's a bit different from RO:Ost, and oddly enough I can't seem to find a tutorial that applies.

I've created my package folder in the development/src directory (inside a classes subfolder), and added +EditPackages=MyPkgName in config/defaultengine.ini [UnrealEd.EditorEngine], but there is no ucc.exe to use to compile. Any suggestions?