• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

3D & Animation Combiner/Shader/Final Blend Limitations

I know this is an older thread, but i've got a related question about the shading on custom models, is there any way to improve the shadow quality? I'm sure normal maps would fix this, but the engine doesn't support them. I'm not happy with the way my models are coming out, but if i have to i guess i can just deal with it. (used shader groups in 3ds max, and looks fine in there, but once it/s imported, the shadow quality is butts.)

here's that i mean:

voolsn.jpg
 
Upvote 0