It would seem several people have been doing this to some extent, but I've chosen to keep the original weapons mostly as-is, and add others to new slots (adding, not overwriting). There are no new weaps yet though but the stock-weapon changes that i made are summed up below:
Guns modified:
Deagle - now has flashlight
DoubleDeagle - same as above
Crossbow - secondary fire shoots burning arrows. They hurt more but dont go as far.
Lever rifle - secondary fire shoots two rounds.. right now it really just does more damage, you cant see it firing twice
Flamethrower - secondary fire uses a husk fireball.. beta
M79 - secondary fire launches grenades - The concept works, but needs some serious tweaking before its playable. Basically it spawns a nade when/where the MXXprojectile hits that sits for 3s and explodes
M32 - same as above
New weapons that are mostly in the conceptual phase:
* Lightning Gun.. i realise i might be venturing far beyond what works in the KF world... but maybe something like a stun handgun could work, basically a tazer or dart shooting gun
* A stronger shotgun - for now i've modified the AA12 and made it fire more shrapnel projectiles
* A sword.. basically like the katana but with different anims and dmg
Any suggestions to the above list? Maybe some ideas that would compliment this kind of change.. or some rivaling mods perhaps?
Any input would be appreciated
Guns modified:
Deagle - now has flashlight
DoubleDeagle - same as above
Crossbow - secondary fire shoots burning arrows. They hurt more but dont go as far.
Lever rifle - secondary fire shoots two rounds.. right now it really just does more damage, you cant see it firing twice
Flamethrower - secondary fire uses a husk fireball.. beta
M79 - secondary fire launches grenades - The concept works, but needs some serious tweaking before its playable. Basically it spawns a nade when/where the MXXprojectile hits that sits for 3s and explodes
M32 - same as above
New weapons that are mostly in the conceptual phase:
* Lightning Gun.. i realise i might be venturing far beyond what works in the KF world... but maybe something like a stun handgun could work, basically a tazer or dart shooting gun
* A stronger shotgun - for now i've modified the AA12 and made it fire more shrapnel projectiles
* A sword.. basically like the katana but with different anims and dmg
Any suggestions to the above list? Maybe some ideas that would compliment this kind of change.. or some rivaling mods perhaps?
Any input would be appreciated