• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

A simple poll

A simple poll

  • Dissapointed / Not satisfied

    Votes: 243 43.5%
  • Happy with it

    Votes: 316 56.5%

  • Total voters
    559
All you fools voting YES do realise that your basicly telling TWI that they don't need to bother making any more patches, that the game performance, servers, netcode, balance and stats are perfect and don't need changes?

'king idiots.....

You couldn't have said something stupider if you'd actually tried.
 
  • Like
Reactions: Rumo
Upvote 0
You couldn't have said something stupider if you'd actually tried.

Yeah, that was phenomenally dumb.

What we're -saying- is that we're happy with the gameplay model we've been presented (give or take a few tweaks here and there). I feel that RO2 is a major improvement over RO1 in a lot of respects, and I look forward to many years of retreading these virtual battlefields. There are some hiccups, sure, but those are going to get patched or modded.

So yes, I'm very happy with the core gameplay of RO2. I just hope they release the SDK soon so the modders can appease the RO1 fanbase and everyone can be happy.
 
Upvote 0
i am learning to enjoy the game a little more after the immediate feeling of let down in the first few days.

A lot of bugs have been fixed and the game is a lot more stable.
Anyway i'm still a bit deluded, i can't be 100% happy with a game where every noob could easily score hits from >150 meters where in ro you had to have your weapon rested, possibly prone, you had to compensate for distance and opponent direction and speed and that was not enough...you had to be a good marksman also.

I still hope in an harsher level of realism, more ro1 style.
Otherwise i see myself playing this game for a pair of spare hours every week in the following few months and then waiting for something else or going back to the classic ro.

+1
 
Upvote 0
I want to say yes. However just from the crashing alone I really can't. I have not played too many games that crash on me. It's something that's hard to live with an it comes on top of bad performance an broken stats. Also each patch does not seem to fix these core problems an sometimes makes things worse.

Past the major stuff the game itself is reasonably fun to play. Though I agree with those that say there are too many automatic weapons on the field. If your going to have some of your players using bolt actions then they should be the majority. Not have half the players using automatics an the others bolts. Cause then the bolt users are getting creamed.
 
Upvote 0
Somewhere in the middle for me too, I don't mind the bugs and performance issues but I do mind their design choices. MKB for assault, lockdown, low recoil for smg, low amount of riflemen. Even though some of those choices are related to realism, gameplay should be considered first. Also weird how some choices are related to realism, other choices are related to getting a larger fanbase and other choices are just there to irritate the heck out of you (like lockdown, good idea, badly implemented). RO1, with all its bugs, was a unqiue game, a perfect balance of realism and fun. RO2 is too realistic in one way, and too mainstream in another but it's still a fun game, it just has some issues.
 
Upvote 0
I doubt this poll could be a mirror of reality, they must have sold one hundred thousends copies and here it's only about five hundred people. But still it seems pretty clear that opinions are divided even if on a small scale.

Well all surveys are based on a sample of the population.

The only problem with this survey is that us forum goers may be biased in certain fashions that non forum goers wouldnt be.
 
Upvote 0
Very satisfied, all these RO1 people keep *****ing about realism when RO1 actually wasn't too realistic in my opinion... RO2 actually feels like you're a real soldier, with a real weapon and it's very fluid as opposed to Ostfront(which I still love but...) you felt wooden and mechanical, almost like a lumbering bafoon who didn't know how to use his weapon.

I think what we may have here is a big case of armchair generals who don't run around AT ALL in real life, or fire weapons in real life, telling us what is realistic when they're not being realistic.

Relaxed realism I'm not a fan of but, all the realism servers I'm in I love so far.
 
Upvote 0
First of all: You should have added 3 options to vote, not 2. (Happy, Not satisfied yet, dissapointed). But well, okay.

I like RO2, I really like it (Yes, I would even say i love it). I was affected by performance problems on the first days. Got fixed with a patch though. Never really had crashes. So I can't really judge about this. Yes, I have played Ostfront & DH (although not as long as the most other RO players. I think I played them 50h together. Because I wasn't aware of the game before). And I see RO2 as a good successor. Yes, the design has flaws. It needs fixes and changes. But we still need to keep in our minds, that its just 9 days old. TWI won't just sit there and only fix bugs. They will also change design-stuff. I'm sure about that. They'll listen to the community.
I don't think they would let us down.

I understand that some peoples are dissapointed, that some mechanics are easier/faster/whatever now, but what I TOTALLY don't understand is, how people can actually compare it to games like CoD or MoH. I played both series. I was (!) a BIG fan of the CoD Series (only CoD1-5 though). I know how it plays. But RO2 definitely doesn't play like those games. Yes it has some fast paced firefights on maps like Apartments or Barracks, but still it plays different. And yes, I'm also pretty dissapointed, that there are no big and OPEN maps. But i'm pretty sure we'll see those soon. I think TWI will be doing bigger maps in the future, and modders will do big maps!

Those guys who say they are returning to RO1: Don't give RO2 up. It'll sure take its time, but I think it will change very much in the future (developer AND modding-community side).

So, yes, I'm happy. But I still want it to be better! And I'm sure it will get better! :)

Thats was just my opinion...

Btw: It somehow makes me sad looking at the poll :(
 
Last edited:
Upvote 0
I am learning to enjoy the game a little more after the immediate feeling of let down in the first few days.

A lot of bugs have been fixed and the game is a lot more stable.
Anyway i'm still a bit deluded, i can't be 100% happy with a game where every noob could easily score hits from >150 meters where in RO you had to have your weapon rested, possibly prone, you had to compensate for distance and opponent direction and speed and that was not enough...you had to be a good marksman also.

I still hope in an harsher level of realism, more RO1 style.
Otherwise i see myself playing this game for a pair of spare hours every week in the following few months and then waiting for something else or going back to the classic RO.

This ^^^


Wrong, wrong wrong wrong and also wrong.
Speaking for myself and likeminded fans of realism here:

We wanted improved and smoother controls.

Adjustable sights, and the abillity to use the ironsights on the snipers? You'd best belive we where stoked for that!

A realisticly implimeted cover system? Yup, that could come in handy! I didn't think it would replace my use of normal crouching and leaning, but i did think it would add another tactical choice for us.

Improved bipod system that isen't as clunky, swivels around the actual bipod and lets us duck into cover when reloading, you best belive we where all for that!

Improved 3D scopes? Do want!

An end to silly ping-pong tanking and promises of a far more detailed and realistic tanking experiance? Ohh yes, we wanted that!

promises of fast PC's nolonger having first choice of classes, yup, we wanted that.

Promises of n00bs nolonger beeing able to screw over the team by taking the vital specialised roles untill they had more experiance with the game? Did want!

New game-types to play? Sounds good!


And i could keep going for a while, we where not looking for a graphical facelift only, hell no, we wanted to see improved mechanics, we wanted the innovation, we wanted to see Ro2 become something more and better than Ro:Ost was.


What we did not want is seeing Assault-rifles dominating the battlefield, we did not want quickscoping and instant ironsights, we did not want to see aiming skill becoming a non-factor of the game, we did not want to see the gameplay speed boosted 100% to fast run'n'gun arcade style twitch-shooter play, we did not want to see the bolt-action rifle become a rare sight amongst a flood of automatic weaponry, we did not want to see bloody prototypes and silencers becomming the norm (infact most of us didn't want to see them at all), and certainly did not want perks and other such gimmicks added as a positive-feedback loop and serving as a deterrant for entry.


I wanted a better and more polished RO, one with much improved mechanics and more choice, i did not want a reskinned High-Def RO, i wanted RO+.

What i got, however, looks like an eastern-front mod for MoH:AA, it doesen't even feel like it's the same game or even genre to me, and it has utterly lost what drew me to RO in the first place.

Amen brother :IS2:
 
Last edited:
Upvote 0