How do I stop 3ds Max from trying to simplify my operands when I perform a Boolean operation? I'm trying to do work with 48-sided circles, but it constantly turns them into 24-sided ones! It's very frustrating when you have no idea how you might prevent that from happening.
By the way, could someone refer me to a good forum for 3ds Max beginners? I've looked on things like Polycount and CGsociety, but their help forums don't seem to have many more replies to topics than TWI's forums, so I just keep posting here hoping someone will see it and reply with a solution.
Spoiler!
Spoiler!
By the way, could someone refer me to a good forum for 3ds Max beginners? I've looked on things like Polycount and CGsociety, but their help forums don't seem to have many more replies to topics than TWI's forums, so I just keep posting here hoping someone will see it and reply with a solution.