Hey guys. I am trying to print some Files from killing floor using a 3d printer. I am using Umodel to export the files from killing floor and get them into Milkshake. From milkshape my plan is to not only save it as an OBJ and later port it into Meshmixer for some adjusting, but I'd also like to Import the animations into Milkshape. that way I can get poses of the characters stright from the game (trying to model people in Milkshape is beyond my artistic skills.)
This is a process that Angus from Makers muse uses. you can see that here: https://www.youtube.com/watch?v=JTGOiiK4qSA
So I've checked everything to make sure I am doing it right. Made sure that my files are all lined up. that the Mesh matches the animation. Everything goes smoothly up until I port my animation into Milkshape. When I do that, it crashes every time. Any reason why Milkshape would crash when importing a PSA file?
This is a process that Angus from Makers muse uses. you can see that here: https://www.youtube.com/watch?v=JTGOiiK4qSA
So I've checked everything to make sure I am doing it right. Made sure that my files are all lined up. that the Mesh matches the animation. Everything goes smoothly up until I port my animation into Milkshape. When I do that, it crashes every time. Any reason why Milkshape would crash when importing a PSA file?