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  1. Soundwave9747

    Merc Report - Mercs We Shrunk The Sentinel

    Small flying robot called Sentinel that shoots at enemies ... I hope you won't get sued by Digital Extremes, because the same exact thing is in Warframe.
  2. Soundwave9747

    Killing Floor 2: The Chop Til' You Drop Christmas Beta Is Here For PC!

    Since when C4 is not in secondary slot ? I don't like that change.
  3. Soundwave9747

    Killing Floor 2 Day Of The Zed Event Is Here

    I've noticed that I received vietnam themed hats (probably from owning Rising Storm 2 Vietnam)
  4. Soundwave9747

    Killing Floor 2 Summer Update - Interstellar Insanity Has Landed!

    The first summer event was circus themed, the event lasts for one month and you can't turn the skins off.
  5. Soundwave9747

    Summer event: Interstellar Insanity released

    What is the point of this post ? News And Announcements subforum exists for that.
  6. Soundwave9747

    Killing Floor 2 Summer Opt-In Beta 2 (PC Build 1115) Is Now Available!

    So now effective health value with parry skill is the same as with resistance skill from before beta1. I would still suggest to nerf the hemoclobber self healing ability (or remove it completly), that would bring katana back to his glory from the old days. Also question to the devs: Will game...
  7. Soundwave9747

    Killing Floor 2 Summer Opt-In Beta 1 (PC Build 1114) Is Now Available!

    The damage reduction could be bump up a bit (not to the same state from before the nerf). The alternative option is (as pie 1055 said) to have higher resistance for using melee weapons only. Another alternative option is to have higher resistance while remaining stationary (which means bonus is...
  8. Soundwave9747

    Killing Floor 2 Summer Opt-In Beta 1 (PC Build 1114) Is Now Available!

    I made a little calculations for new Berserker stats. For people who don't know, the effective health is the concept that each single point of health you have actually absorbs more than one point of damage, so you effectively have more hit points than indicated. According to this chart, you may...
  9. Soundwave9747

    Merc Report - Spring Into Field Improvements

    Oh no, They buffed Zerker People gonna start crying again :D
  10. Soundwave9747

    Make the berserker immune to edar grabs?

    But Berserker has some ranged options, change your loadout maybe ?
  11. Soundwave9747

    Killing Floor 2 Perilous Plunder beta 1 (v.1094) is now live.

    The new map is quite nice, it seemed very big before I memorized all the routes. Teslauncher DPS could be reduced a bit. And what kind of damage it deals ? Fire or microwave ? I was confused that Kaboomstick is not a crossperk gun with Support, but well ... and in performance: It's a better...
  12. Soundwave9747

    Merc Report - Improving Field Conditions

    A price reduction could also apply to Katana and DBS.
  13. Soundwave9747

    Merc Report - It's A Jungle Out There

    So no more objective maps ?
  14. Soundwave9747

    [Reguest] Bring back the original kf2 theme "Outbreak" into main menu

    Simple solution: Make toggle switch in main menu for this songs. It will make everyone happy.
  15. Soundwave9747

    Buff the Dreadnaught skill!

    I would add half of walking speed into passive. Buff resilience skill % def, also with fire resistance. For a Dreadnought I would add more incap power for cc, the current health amount is good as it is.
  16. Soundwave9747

    PC Crafting event items bug

    You may be right. I made items starting with 35 tickets and ended having 3 tickets. But now I've checked and I have 0 tickets. It may be just visual bug.
  17. Soundwave9747

    PC Crafting event items bug

    Category: Code Reproducibility: Always Summary: When you craft event items using standard tickets, the game takes random number (from 1 to 10 I guess) of tickets from you instead of fixed 5 tickets. Steps to reproduce: While having at least 10 standard tickets of the same event in the inventory...
  18. Soundwave9747

    More Crossperk and suggestion for a new weapon

    Ah sh*t, here we go again Tell me, why so ?
  19. Soundwave9747

    My suggestion for Objective mode for offline players

    I must say, this objective mode maps are quite challenging, it requires teamwork and I like it. Zed Landing is the hardest one and Outpost is the easiest one. But you need to rebalance it for offline players. My suggestion: Decrease zeds spawn rate for HoE difficulty and increase movement speed...
  20. Soundwave9747

    Killing Floor 2 Grim Treatments Opt In Beta Is Now Live!

    Nice to see those changes, but I was hoping to see some tweaks for Objective mode. My suggestion: Decrease zeds spawn rate for HoE difficulty and increase movement speed for the escorted drone. Reason: Drone gets overwhelmed by zeds often and whenever you're repairing it, it's already...