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  1. Furious Imbecile

    Will we ever get levels higher than 25?

    I suffer from a grinding fever and classes I normally loved do not exite me anymore as I've got them to lvl 25, since I feel like there is no rewards left for playing them. I'd welcome a prestige system or some **** that gives new color to your class icon, loot, etc for KF2 but not further...
  2. Furious Imbecile

    Any plans to rework Survivalist into something more viable and interesting?

    Hi, long time no see forum. I had just picked up KF2 to play once again after a long pause and saw that the Survivalist is still the "poor man's choice" -perk to your squad composition as it was when it was launched. Doing a bit of everything just barely contributing and not excelling or being...
  3. Furious Imbecile

    Fun Facts That Could Provide Useful

    I will try to update the guide on steam to match the current content in the coming weeks. I had been super busy with my studies in the past year so I couldn't really sacrifice time to it, but now I am free to do so again... So keep an eye out for me updating the steam guide someday in the near...
  4. Furious Imbecile

    WWAUT - Survivalist Tree

    I was fearing something like this would be the result. I'm not feeling the connection with the Survivalist name here. Just rename this to Horzine Specialist and redo Survivalist with something like this... Passives: Weapon Damage (0.5% per level) Move Speed (0.5% per level) Carrying Capacity...
  5. Furious Imbecile

    WWAUT - The Road To Nov 18th

    I'm kinda on the boat with the guys who feel a bit let down on the Survivalist. Mainly because it means no new weapons for this class most likely. I strongly believe a survivalist type of class could have very interesting and unique perk skills (and WEAPONS), but I disagree on making him a...
  6. Furious Imbecile

    Its back

    All fuss aside, I'd like to see some announcements when this kind of stuff happens. Even if it says you don't know when the forums will be back up. Anything is preferable to walking in the dark. A steam/reddit announcement could avoid unnecessary fuss. I was literally spamming both reddit and...
  7. Furious Imbecile

    KF 1041 WIP Changelog

    You get all perk bonuses that apply to knives always even though it is not really your current perk's knife. This is probs just left so that if you change you will not be hindered should you choose to use the said skills. Because otherwise you'd have to die to recieve the current perk knife and...
  8. Furious Imbecile

    Hans and Patriarch...

    Can and will now move while firing minigun (Patriarch) or throwing grenades (Hans) when they're at their final stage. I do not know whether I should feel overjoyed or terrified when they use this new feature.
  9. Furious Imbecile

    So uh, Fleshpounds..new weird voice?

    One thing about the new Fleshpound is cool and it's the sound of its footsteps and the shaking of screen he induces now. I literally felt intimidated when the screen started shaking and I could hear rapid thumps closing in fast. I can't make out what he says now, but it could use more...
  10. Furious Imbecile

    New Firebug impressions

    What I'd like to see is a skill that increases the size of ground fire from weapons and molotovs. Molotov fire patches are so small it makes me sad since the fire itself is mighty efficient now.
  11. Furious Imbecile

    WWAUT - Fleshing Out SWAT

    Passives: Pretty generic atm, still needs the "special" perk passive/s Maybe give him the ability to sense/see Zeds behind walls with a radius system similar to commando Callout? (if this is implemented, maybe make one of his boring skills share this vision for the squad?) Level 5: Tactical...
  12. Furious Imbecile

    WWAUT - Heading Towards (an opt-in) Beta

    Gunslinger: Yeah, isn't it just beautiful? Medic: Kinda agree that he seems to provide a bit too potent buffs (at least on paper) that you really can't switch out or you will be instantly called selfish or noob etc. Support: This video should suffice as an answer...
  13. Furious Imbecile

    WWAUT - Heading Towards (an opt-in) Beta

    I am a simple man, I see buffs to Support and Firebug, I commend you. "Fix destroyed doors" passive on Support is really the cherry on the gorgeous cake you baked us. All of these buffs look really exciting on paper, can't wait for that beta.
  14. Furious Imbecile

    KF 1039 Update Patchnotes

    Literally infinite light bruh. Now we all are beacons of light blazing across the black sea of naked monsters.
  15. Furious Imbecile

    v1038... how to make sharps even worse than before

    M14 was nerfed too extremely. It was too powerful before, but now it's not worthy of the T3 tag vs the big zeds, mainly Scrakes. You can still kill Fleshpounds relatively easily by stacking 2-3 freeze nades on them and then going ham on their head, but Scrakes seem to be largely unaffected by...
  16. Furious Imbecile

    KF 1038 Update - Expected Later Today

    Loving it. Abso-fricking-lutely a-mei-zing. Also, regarding the new stunpowers: Railgun stunpower is down to 50 so is it capable of stunning FP's or Scrakes at all without 2 simultaneous shots?
  17. Furious Imbecile

    Hell on Earth players feedback

    I'm not saying they're not manageable. I was simply saying that the KF1 mechanic for them was better and allows them to be managed better. Poor choice of words from my part.
  18. Furious Imbecile

    Trading Floor Stock Has Been Refreshed

    I guess I'll throw money on that mint Cyberbone katana. But damn those prices are so steep Scrooge McDuck would be proud. I kinda want that Carcass AA-12 but i might just buy the Fleshpounder instead cause 3.99$ < 9.99$. It's still reeeeeeeeeeeeeeeeeally expensive but at least I can have money...
  19. Furious Imbecile

    Hell on Earth players feedback

    I personally would like to see a more random distribution of spawns for Suicidal/HoE. I'd like to have a chance of any zed spawn in any wave. Especially Scrakes and Fleshpounds. Make them more numerous during matches and actual surprises instead of being "raid bosses" you need to wipe at...
  20. Furious Imbecile

    Knock back discussion

    Zerk (and SWAT in the future) should either be passively immune to small zed knockback or via a skill (ie. Fortitude). Large Zeds like FP's and Scrakes should be able to knockback you still since they clearly have the means for it (Mby not SWAT though if he gets a riot shield but who knows)...