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  1. LugNut

    Hell Let Lose - New WW2 shooter

    Scroll down... https://www.hellletloose.com/
  2. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    They just had their first public playtest, here's some prealpha footage from the British side.
  3. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    So far, for sure. And to be fair, they always did lol
  4. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    The devs teased with stunning pics of a Churchill tank today. https://www.facebook.com/PostScriptumGame/photos/a.1395703123780331.1073741829.1361372453880065/1593789560638352/?type=3&theater
  5. LugNut

    [Game] Squad (New Game from the Devs of Project Reality)

    Tracked vehicles means tanks for Post Scriptum :)
  6. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    There's definitely interest for WW2, a lot of the environmental assets will obviously already transfer over to WW2 theaters. http://forums.joinsquad.com/forum/71-modding/ Check "The Wrench" updates in the link below to see what the community is up to. http://joinsquad.com/#updates
  7. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    Considering how slowly over the years FE and Tractionwars have been creeping along gaining assets, it's remarkable what this team has completed since last spring. I know they don't have to develop the base game, which is a massive undertaking which they can depend on OWI to complete. Hopefully...
  8. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    Bring on the tanks! Tigers and Panthers are coming
  9. LugNut

    Fog of War new Eastern Front WWII fps.

    It does look and sound sort of rushed out and unpolished. It is Alpha or pre Alpha though. The gameplay looks similar to RO2, just larger and more assets.
  10. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    Yep, I can't wait. More armor appears ​​​​​​​https://www.facebook.com/pg/PostScriptumGame/photos/?tab=album&album_id=1395703123780331
  11. LugNut

    [Game] Squad (New Game from the Devs of Project Reality)

    Free weekend for Squad and 50% off sale 11/10-11/13 http://steamcommunity.com/games/squa...69492067212135 Version 8.1 is out, with great optimization improvements. http://joinsquad.com/readArticle?articleId=123
  12. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    Free weekend for Squad and 50% off sale 11/10-11/13 http://steamcommunity.com/games/squad/announcements/detail/816669492067212135
  13. LugNut

    Post Scriptum: The Bloody Seventh (a WW2 mod for SQUAD)

    I can't wait for this. :)
  14. LugNut

    Any idea when ...

    Huh, I'll try. OP's 1st post: When will it be released? OP's 2nd post: What?! You won't tell me? IT'LL NEVER HAPPEN MHWAAAHAAA! OP's 3rd post: Make my game for me! I'm awesome! I got banned FOR NO REASON AT ALL. Heavy gore will help vets with PTSD and garble garble garble.
  15. LugNut

    Spawning on Squad Leader

    It's not like a few peoples opinions on a forum matter that much in the development of a game anyway. Devs do consider ideas independently of forum nit picking, so you should post them.
  16. LugNut

    TE with Retreat

    I think the survivors should be given invisibility cloaking like in Predator. Then they can run through the enemy and split skulls with their entrenching tools. That would be incentive enough not to camp. I've never been in a match where that end time lasted very long even if someone went afk...
  17. LugNut

    Artillery, AA guns & vehicles, weapon loadout

    It would change map balance, but in whose favor would be determined by how well it was done. Sort of like armor, if you have an idiot tanker on a RO2 map where you need one, you're screwed. A good one can carry the day.