Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
The devs teased with stunning pics of a Churchill tank today.
https://www.facebook.com/PostScriptumGame/photos/a.1395703123780331.1073741829.1361372453880065/1593789560638352/?type=3&theater
There's definitely interest for WW2, a lot of the environmental assets will obviously already transfer over to WW2 theaters.
http://forums.joinsquad.com/forum/71-modding/
Check "The Wrench" updates in the link below to see what the community is up to.
http://joinsquad.com/#updates
Considering how slowly over the years FE and Tractionwars have been creeping along gaining assets, it's remarkable what this team has completed since last spring. I know they don't have to develop the base game, which is a massive undertaking which they can depend on OWI to complete. Hopefully...
It does look and sound sort of rushed out and unpolished. It is Alpha or pre Alpha though. The gameplay looks similar to RO2, just larger and more assets.
Free weekend for Squad and 50% off sale 11/10-11/13
http://steamcommunity.com/games/squa...69492067212135
Version 8.1 is out, with great optimization improvements.
http://joinsquad.com/readArticle?articleId=123
Huh, I'll try.
OP's 1st post: When will it be released?
OP's 2nd post: What?! You won't tell me? IT'LL NEVER HAPPEN MHWAAAHAAA!
OP's 3rd post: Make my game for me! I'm awesome! I got banned FOR NO REASON AT ALL. Heavy gore will help vets with PTSD and garble garble garble.
It's not like a few peoples opinions on a forum matter that much in the development of a game anyway. Devs do consider ideas independently of forum nit picking, so you should post them.
I think the survivors should be given invisibility cloaking like in Predator. Then they can run through the enemy and split skulls with their entrenching tools. That would be incentive enough not to camp.
I've never been in a match where that end time lasted very long even if someone went afk...
It would change map balance, but in whose favor would be determined by how well it was done. Sort of like armor, if you have an idiot tanker on a RO2 map where you need one, you're screwed. A good one can carry the day.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.