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Hey every thanks for all your support, we just released on Steam Early Access!
http://store.steampowered.com/app/286160
We have a 20% discount on the game for launch week, so be sure to not miss out!
Our Kickstarter has blown up, because our game ended up on the Reddit front page twice yesterday. We are now over 1,000% funded and there is 40 hours left!
Super excited thanks for all the support!
We are 400% funded on the Kickstarter with 7 days left and we got some awesome stretch goals for you guys. Oculus rift and CastAR support, will add an entire new dynamic to the game, getting us that much closer to the virtual reality experience.
We also now support Cryptocurrency!
Thanks for...
Thanks Murphy!
Desperate Gods was definitely an inspiration for the project, but you are on the mark with what we wanted to with this title. We wanted to bring it's functionality out for any tabletop game. Also, have ways to control the rampant griefing that would occur in this style of game in...
Hey everyone! Hopefully this isn't against any rules, but I wanted to share our game with one of my favorite game communities!
We have a brand new indie game that we’d love for you to check out! It’s called Tabletop Simulator and it’s an online tabletop sandbox with multiplayer physics. It’s a...
I can't be the only persons who can't stand the static noise from every mkb42 fired, I already dislike the gameplay issues this weapon causes but the white noise it makes is very annoying.
My settings are 128 sounds channels with a dedicated sound card.
To force a higher FOV.
Navigate to C:\Users\<UserName>\Documents\My Games\RedOrchestra2\ROGame\Config
Open the RoGame.ini file with a text editor
CTRL+F "PlayerFOV" without quotes
Set the FOV at desired amount then save the file (85-95 is a good value)
Right Click on RoGame.ini and go to...
Just an idea but it would be cool if there was a ricochet and bullet penetration icon on the kill list, ie they have a helmet icon for headshots. It also would be good for conveying how you died and people would more readily except there death and not assume hacks.
What it sounds like to me is some walls like to catch the bullets while others prefer penetration. The bullet can go either way so who knows what it will penetrate. :p
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