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  1. X

    Code Mut: Per Server Stats

    Dunno why but sometimes perks wont save, not for all :///
  2. X

    KF glitches

    God damn it, whats wrong with KF...? My internet running, game too, I've installed KF 3 days ago on steam and every day when I connect to any server = time out, happens very often and today I have new glitches! Like HUD not loaded fully at all when I connect to server, can't see any ready...
  3. X

    KF Summer Sideshow actually starting!

    2 Updates per 1 day. Whats new in 1024 version(the latest) ?
  4. X

    Code Mut: Per Server Stats

    Alex already posted.
  5. X

    Code Mut: Per Server Stats

    Commando health bar fix after the level 6, damage now can grow more than 50%. And more, don't remember now :D
  6. X

    Code Mut: Per Server Stats

    I have a V5, fixed crash bug, minor Perk class fixes. Who wants? Or you better want to wait for Marco fix?
  7. X

    Code Mut: Per Server Stats

    I'll try to fix and maybe make 5.00 version with some mini fix stuff.
  8. X

    Code Mut: Per Server Stats

    Ohhh nooooo, nooooo :(((( We need Marco very much
  9. X

    Code Mut: Per Server Stats

    Interesting if Marco is still alive :/ Dunno what will happen on a new KF Summer Event Update.
  10. X

    The Brute :: Final Release

    How to change Brute spawn wave?
  11. X

    [WHITELISTED] IJC WeaponPack (Ivan & Jack Carver)

    Ivan it's not full source code, btw Marco don't use: static function int AddDamage(KFPlayerReplicationInfo KFPRI, KFMonster Injured, KFPawn DamageTaker, int InDamage, class<DamageType> DmgType) { if ( DmgType == class'DamTypeCrossbow' || DmgType == class'DamTypeCrossbowHeadShot' || DmgType...
  12. X

    [WHITELISTED] IJC WeaponPack (Ivan & Jack Carver)

    Please explain what this does? IJCWeaponPackPerkActivation.u - activation , what? where? how it works?
  13. X

    [WHITELISTED] IJC WeaponPack (Ivan & Jack Carver)

    I'll try to code Marco's ServerPerks, that will give additional damage etc...
  14. X

    [WHITELISTED] IJC WeaponPack (Ivan & Jack Carver)

    Is it for example gives kills and levels up with Marco's ServerPerks mutator?
  15. X

    Code Mut: Per Server Stats

    FinalDanger ret = 1.3 + (0.05 * float(KFPRI.ClientVeteranSkillLevel));
  16. X

    Code Reading info from .ini file and checking player IP

    For example I want to get data(IPs) from .ini file: And check if player IP equals to IP from the file, then kick him. Also how to get maximum server slots and detect player connecting? How to do it?
  17. X

    Code Mut: Per Server Stats

    Marco you should correct this ( we can't see stalkers after the level 6): // Display enemy health bars static function SpecialHUDInfo(KFPlayerReplicationInfo KFPRI, Canvas C) { local KFMonster KFEnemy; local HUDKillingFloor HKF; local float MaxDistanceSquared; if (...
  18. X

    [Released] Hunting Rifle Beta

    Ohhh okay
  19. X

    [Released] Hunting Rifle Beta

    braindead you use ServerPerks mutator with this your weapon mutator? If yes, is sharpshooter kills is counted to the level by killing with this weapon?
  20. X

    Code Mut: Per Server Stats

    Omg in top process look how much RAM ServerPerks eats: 58.8 I think it would be better to make this Mutator use on MySQL, thats really perfect. P.S. RAM rised up after 5-15-days, Restarting it, it will eat only 0.4-1.0