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Gameplay
Reduced Spartan attack speed to intended value
Increased smash knockdown power to intended value (note: text description of perk has not changed yet)
Tightened spread on HX25
Audio
Added voice over for Strasser, replaces placeholder audio
Balanced all voice over audio
Optimization...
Patch for the opt-in preview available soon. See you in game!
Weapons
Reverted changes to starting and max ammo for Tier 1 and Tier 2 Support weapons.
Tweak to laser sight on Eviscerator
Made Scrake more vulnerable to direct hits from RPG rockets, especially when aiming for the head...
There was a patch today to address a bug with updating an existing workshop entry.
You'll also find a new menu option under tools to reset your update history. If you are still having problems updating entries use this new feature to clean out corrupt data in your update history.
A small hotfix has just gone out to fix a bug on linux dedicated servers which prevented the ZED and Axe weapons from not being purchasable at the trader. In addition, some achievements have been updated:
Highlander - Now unlocks properly
Back to work - Now unlocks properly
Bloody Christmas...
http://www.killingfloorthegame.com/xmas2012/
Twisted Christmas Event
The Killing Floor Christmas event is back for a limited time with an all new low gravity map!
Event Details
Free for everyone that owns Killing Floor - auto downloaded through Steam.
All new level, Moonbase, Horzine's Evil...
A new version of the SDK is now live to fix uploading files to Steam Workshop. Previously, files were being uploaded to the wrong location making them inaccessible.
There is a known issue remaining with the workshop updating menu which we are looking into.
There is a patch coming today for RO 2. It will be a large download, but that is because we're converting our files over into something that will work much more efficiently with Steam's new content system. Future downloads will much smaller allowing us to update the game more often. Other...
General
Made a number of improvements to ammo resupply points
Bots now have more variation in the spawn points they select
Achievements for single player campaign progress should unlock properly now
Reduced range of the rifle bash attack. Bayonets are unaffected.
Fixed occasionally invisible...
If your game has been crashing on startup the most likely cause is a bad ROEngine.ini. By deleting/moving/renaming this file and relaunching the game a new clean ini will be generated.
More specifically, anyone who has removed 'Suppress=Log' will run into this problem.
There was a small update today to address an issue where players were getting kicked back to the server browser in the middle of a downloading a custom map.
Modding and map making tools are now available free to everyone that owns Red Orchestra 2! While the limited functionality preview versions of the SDK have been available to select modders for a while, this release now makes the full capabilities of the Mod SDK available to everyone. Other...
There will be a small update today to address the long loading times when the SDK exe is launched.
In addition, publishing will now cook the server content after the first cooking process has completed. Previously this step had to be done manually via the commandline. The server files can...
General
New achievement Fighting The War on Christmas - Participate in a successful territory capture on Commissars House
Improved CPU performance for all players
Spectators will now respect the server's roaming restrictions if the viewed player is killed
Fixed occasional crash when...
Map Balance
Reduced Elite Riflemen and Assault roles on all maps.
Fixed various spawn camping issues on all maps.
Apartments - Added additional allied spawn after capturing the first set of objectives
Barracks - Fixed an exploit that allowed you to get into a wall
Fallen Fighters - Added...
- Fixed a crash that was introduced in the last patch on some hardware configurations
- Fixed another cause of the double ironsights bug
Update Size: < 20 MB (No server update)
Today's release is a optimization pass only. There is no update to servers.
- Occlusion performance is improved, especially when indoors and/or using a sniper scope
- Changes to audio memory usage. PCs with lots of memory (3 GB, 64 bit OS) will use up more system memory but this should reduce...
The SDK received a small update today with the following changes:
-Resolved the 'make' commandlet crash. The 'Suppress=Log' config is now removed from script compiling at run-time so there is no longer a need to update your configs.
-When saving/loading maps the default path is now...
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