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    3D & Animation Problems with exporting to SDK

    Well I finally managed to export part of the model with textures and uvmap and it looks good, so as long as I get the second part in the same way I shall do a mini tutorial of the process for those who are interested....... In the meantime I found a very interesting book (pdf) which really...
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    3D & Animation Problems with exporting to SDK

    Perhaps I am putting this wrong? :confused: Is there anyone left who may have implemented a model from 3DS into RO/MN still active on these boards and willing to discuss the process of doing so? :D Even if you wish not to reply here, please message me so we can talk elsewhere? Thanks in...
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    Level Design Can't find ROlevelinfo (yes I've read SDK manual)

    Have you tried opening the package? Go to file>open package> from the Red Orchestra System folder, select RORoles.u, that should work....
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    3D & Animation Problems with exporting to SDK

    Hello everyone, This post is aimed at those of you whom have successfully imported a 3d model from 3DS max into the SDK. I am having trouble with my exporting process, I use 3DS max 2013 along with the ActorX plugin for import/export .psk models. I have uv-mapped the model using the uvwunrap...
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    3D & Animation Is there any tutorials for.....

    I can't import .fbx into the RO1 SDK lol that's why I'm using .ase for stc mesh and also .psk for skeletal....
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    3D & Animation Is there any tutorials for.....

    Thank you for taking the time to post Hetzer :) Ok so I have gone back to square one, my high poly and low poly models, was planning using the low poly as a collision mesh? However when baking a normalsmap using my uv and projection onto the low poly... I get weird output, used this basic...
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    What the community is up to - Vehicles ;)

    Appreciate all of your work and I understand your constraints on modelling/implementing, as I have recently taken up modelling myself, whilst working full time. http://forums.tripwireinteractive.com/showthread.php?t=98703 I wonder if I may ask if any of your team are still active and wouldn't...
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    3D & Animation Is there any tutorials for.....

    Perhaps I worded this incorrectly? I have built a low poly model which has been uvmapped in 3ds Max (UVunwrap) so I can apply the skin textures after importing into the SDK, all the parts of the model have been linked correctly (to the chassis/hull) and I can export as .ase file and import to...
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    3D & Animation Is there any tutorials for.....

    From building a new vehicle in 3ds max to get into the SDK, including what needs to be done in between? (step by step) for a newbie? :D
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    Server Server setup

    Thankyou MajorDay finally figured it out about an hour afetr posting, but my posts take longer to appear :) thanks again
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    Server Server setup

    Hi everyone, have got the server online but it does not show in the master server list. I know in DH the steam appid txt must be changed from 1200 to 1280, is there a value for RO? is it the standard 1200 like th SDK? have setup a DH server or 2 in my time but never an RO one... Any...
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    Squad New Server for RO

    Hello everyone, The Jolly Rodgers clan is proud to be offering a new RO server for use by the community. We currently have one in Darkest Hour which has a good repitation for being a well run, adminned and at the cutting edge of availiable content backed by our own mapping/modding team within...