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Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
Here is a list of server providers that have been really helpful in supporting KF2 in both beta and launch. We recommend these providers for a great server hosting experience with Killing Floor 2.
NFO
Gaming Deluxe
Gameservers
Multiplay
Fragnet
So with my other post running long, I thought I'd make a Part 2 to continue the discussion. Here I'd like to post some things in a Q&A format to address some of the questions that have been popping up on the forums and the internet at large.
Q: Is PC the lead platform from Killing Floor 2?
A...
With the news of the Sony Playstation 4 hitting this weekend, and the subsequent wave of expected feedback ranging from "yeah KF2 on PS4" to "oh no TWI are going to ruin the PC version" I thought it would be a good time for me to weigh in with some thoughts and information. I would like to...
A required server update for Rising Storm/Red Orchestra 2 is now available. This patch addresses the following:
Refined gameplay, balance, and cover on map OtoriShimi
Fixes for server crash hacks/exploits
Fixes for hit detection hacks/exploits
When players are vote kicked from a server they...
This is a completely unscientific poll, but just for fun I'm throwing it out there. How much would you be willing to pay for Killing Floor 2? Of course most people would just want to pay one cent or get it for free. But realistically (i.e. it won't be one cent) what would you pay for it?
We have discovered an issue with the role limits in the update released today. Currently Realism and Classic mode are using Action mode role limits. This is not intentional, and will be resolved as quickly as we can get a hotfix patch out tomorrow morning. Thanks for your patience.
Everyone,
I wanted to give you all a heads up on how your custom content is going to work with the Island Assault update. Over the past three days we have been working diligently to resolve issues that would cause modders and mappers to recook their content, including many of the TWI staff...
Submissions for the Rising Storm "Banzai" Custom Map Making Competition "Checkpoint Alpha" are now open. The deadline for Checkpoint Alpha was originally today by noon EST. Due to several of our key staff being on airplanes returning from PAX we've decided to move this deadline back a couple of...
The beta which includes Betio and other new items being worked on for future updates is now available for all RO2/RS owners. You can download the beta in your Steam games list. Keep an eye out on the Official Game Group for announcements of playtests, and please jump in and help is test out the...
We have just released an optional but recommended update for the Rising Storm dedicated server. This update should fix or greatly reduce the instances where full servers lag out for a short period of time and give a large amount of the clients on the server "speed hack detected" errors. It is...
Rising Storm is launching tomorrow at 1PM EST (10AM Pacific). Early tomorrow morning we'll be cutting off the beta in preparation for the full game's launch. To enable you all to get your servers converted over from the beta to the full game (or to update your RO2 servers to RO2/Rising Storm...
Very soon we will be launching the Pre Order beta for Rising Storm. This means that anyone that pre-orders the game can play in the beta instantly (well instantly after they download the beta client). In preparation for this we have just released the server files for the beta. You can grab them...
Everyone, one of the servers that handles the server ranking is down. The backup server is still running, but is under much higher load than normal with the free weekend and humble bundle sale. We are at record server/player numbers right now, and the backup server isn't keeping up. This issue...
For those of you that haven't visited the Rising Storm section of the forums in a few days, I thought I'd link you to a couple of the stories coming out of GDC:
Rising Storm GDC Trailer:
http://forums.tripwireinteractive.com/showthread.php?t=88625
Rising Storm Alpha Gameplay Live Broadcast...
This goes mostly for mappers, but also goes for mutator writers as well. The TWI crew REALLY busted their nuts to get workshop out for RO2 so your content could be seen by a lot more people, and so you could iterate on your maps, etc quicker. So please get the latest version of your maps up on...
A new version of Gun Game for Killing Floor has been released, in advance of the pending Steam Workshop launch. Go here for more information:
http://forums.tripwireinteractive.com/showthread.php?t=83660
Killing Floor Gun Game Mod version 0.70 Alpha is now available for download. Here is what the update includes:
- Added in the weapons from the Killing Floor Summer Sideshow content pack (the IJC weapons): mk23/dual mk23 pistols, HSG Shotgun, FNFAL, and M99 Sniper Rifle.
- Added a new option...
As we're finalizing our optimizations to the server and the client for the coming RO2 update, we're considering an option that I'd like to get feedback from the community on. We've made great strides in improving the server CPU performance in the beta with what looks to be a reduction of 30-40ms...
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