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How would I go about making a ViewShaker that replicates online?
Original code:
//=============================================================================
// ViewShaker: Shakes view of any playercontrollers - amb - rewrote this
// within the ShakeRadius...
Map Name: GG-Vortex
Gametype: Gun Game
Playable: Yes
Pictures:
In a few hours.
I'm gonna call this final, although subject to small changes via Steam Workshop. Killing Floor's first randomly generated map. Two planes of 12 "rooms" each that are randomly set on start of map. Has been tested...
Neat! I like the idea of KFO's set in standard maps. Maybe I'll finish my office mission map now.
I saw medikits. Do I take it we don't have syringes in this map?
Hi Tripwire.
Learning to use NPCs and it's working great, the only problem is they look a little stiff with just the standard walking, jumping, running animations.
I'm requesting some stock animations for the StoryPawns/NPCs. Such as:
- Pushing a button
- Laughing
- Talking with gestures
-...
Is it for a KFO map? Then you specify WorldLocation in your objective. Click Find and then the actor in question.
Standard KF? Not sure if you can.. You can make a corona that has the texture of a sign, but it won't show around corners...
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