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  • yeah, I fixed that, now how do I edit perks? I already have the source code, SRVet files must be edited to change the perk bonuses, for example, medic-55% faster movement speed has to be 100% faster movement speed etc... I see where I have to edit but I don't understand Unreal Script yet... How does this line for example work?
    Code:
    static function float GetMovementSpeedModifier(KFPlayerReplicationInfo KFPRI, KFGameReplicationInfo KFGRI)
    {
    // Medic movement speed reduced in Balance Round 2(limited to Suicidal and HoE in Round 7)
    if ( KFGRI.GameDiff >= 5.0 )
    {
    if ( KFPRI.ClientVeteranSkillLevel <= 2 )
    {
    return 1.0;
    }

    return 1.05 + FMin(0.05 * float(KFPRI.ClientVeteranSkillLevel - 3),0.55); // Moves up to 20% faster

    I don't understand the last line of code, how does it work? Could you please describe it with mathematical equation or something? What does each of these NUMBERS do? What do they mean>? :(
    Please help me :( Im desperate, I've been struggling with server perks V7 for 8 hours and I dont know what to do :(


    I play a game and I wanna make a server, so I decided to chane some stuff in the server. Here is the code I want to change>
    This is perk editing in:confused: the source code...

    class SRVetBerserker extends SRVeterancyTypes
    abstract;
    static function int GetPerkProgressInt( ClientPerkRepLink StatOther, out int FinalInt, byte CurLevel, byte ReqNum )
    {
    switch( CurLevel )
    {
    case 0:
    FinalInt = 50000;
    break;
    case 1:
    FinalInt = 250000;
    break;
    case 2:
    FinalInt = 400000;
    break;
    case 3:
    FinalInt = 600000;
    break;
    case 4:
    FinalInt = 1500000;
    break;
    case 5:
    FinalInt = 3500000;
    break;
    case 6:
    FinalInt = 5500000;
    break;
    default:
    FinalInt = 5500000+GetDoubleScaling(CurLevel,500000);
    }
    return Min(StatOther.RMeleeDamageStat,FinalInt);
    }

    The server has 100 perk levels, I want the maximum damage done in order to reach the 100th level to be 200 millions, how do I do that? I the damage is higher than 200 millions, people dont level up.
    The server runs fine now, so no worry more about mine server. Was only that 2 code lines what was missed in your version, but I fix that so now is good, have good ping and runs fine.
    DefaultMaps=KF-AbusementPark
    DefaultMaps=KF-Aperture
    DefaultMaps=KF-Bedlam
    DefaultMaps=KF-Biohazard
    DefaultMaps=KF-BioticsLab
    DefaultMaps=KF-Clandestine
    DefaultMaps=KF-Crash
    DefaultMaps=KF-Departed
    DefaultMaps=KF-EvilSantasLair
    DefaultMaps=KF-Farm
    DefaultMaps=KF-FilthsCross
    DefaultMaps=KF-Forgotten
    DefaultMaps=KF-Foundry
    DefaultMaps=KF-FrightYard
    DefaultMaps=KF-Hell
    DefaultMaps=KF-Hellride
    DefaultMaps=KF-HillbillyHorror
    DefaultMaps=KF-Hospitalhorrors
    DefaultMaps=KF-IceCave
    DefaultMaps=KF-Icebreaker
    DefaultMaps=KF-Manor
    DefaultMaps=KF-MoonBase
    DefaultMaps=KF-MountainPass
    DefaultMaps=KF-Offices
    DefaultMaps=KF-SirensBelch
    DefaultMaps=KF-Steamland
    DefaultMaps=KF-Stronghold
    DefaultMaps=KF-Suburbia
    DefaultMaps=KF-Transit
    DefaultMaps=KF-Waterworks
    DefaultMaps=KF-WestLondon
    DefaultMaps=KF-Wyre


    Maps=KF-AbusementPark
    Maps=KF-Aperture
    Maps=KF-Bedlam
    Maps=KF-Biohazard
    Maps=KF-BioticsLab
    Maps=KF-Clandestine
    Maps=KF-Crash
    Maps=KF-Departed
    Maps=KF-EvilSantasLair
    Maps=KF-Farm
    Maps=KF-FilthsCross
    Maps=KF-Forgotten
    Maps=KF-Foundry
    Maps=KF-FrightYard
    Maps=KF-Hell
    Maps=KF-Hellride
    Maps=KF-HillbillyHorror
    Maps=KF-Hospitalhorrors
    Maps=KF-IceCave
    Maps=KF-Icebreaker
    Maps=KF-Manor
    Maps=KF-MoonBase
    Maps=KF-MountainPass
    Maps=KF-Offices
    Maps=KF-SirensBelch
    Maps=KF-Steamland
    Maps=KF-Stronghold
    Maps=KF-Suburbia
    Maps=KF-Transit
    Maps=KF-Waterworks
    Maps=KF-WestLondon
    Maps=KF-Wyre

    DefaultMaps=KFO-FrightYard
    DefaultMaps=KFO-Steamland
    DefaultMaps=KFO-Transit

    And that is the full list of maps that shall be input in KF.ini, i send you so afford you work, i did it yesterday. You can copy paste for the next future. Cya man.
    Protocol=KillingFloor ProtocolDesc...artServerOnPortSwap=True bDebugPortSwaps=True
    Well is imposible to change the game duration, i try all but still blocked in short game (4 waves). Maybe i change something that shall be not changed in KillingFloor.ini, and make blocked that option, please for last time, when you can say me what codelines shall be input on .ini, or what are refered at game duration shall be not changed or all about game duration, is imposible to change it.
    Yes FluX but i dont know how cancel the &#8364; thing. The problem was because we can't pay it in &#8364; from here, we only can pay whit money of GBR, and i try to cancel but i cant, sorry. And about map voting options i dont know the codes and how add to .ini file, can you tell me what codes are, im not coding guy, i dont understand it all, im uploading maps right now, abusememnt park aperture and forgotten. Im dont know anything about code lines, sorry, will try again to cancel the first order.
    http://kf-wiki.com/wiki/Help:Dedicated_servers
    Well FluX i read here about info, and i change some things and server runs very good, but i want to add some options, i wanna the aintiblock trader time mutator, but is not important anyway. The important things are, please help help to add to the server.
    1 - New maps, i think i shall upload, but not sure how.
    2 - Vote options, i would like have options to vote map, whit diferent dificultys.
    3 - Similiar to point 2, i would like have the option to vote between wave mode and objective mode, and of course whit diferents dificultys.
    4 - I can't found the line in KillingFloor.ini, to change game lenght, is in short game, and i want long games, or maybe if is posible the option in mapvoting, to vote the map, the lenght, the dificulty and the game mode. I know you understand what i mean. I would like have that vote options, i see them i lot of server, so i know is able to do, but dont know how, simply that. Now the server is on HoE dif (i changed the line) and VAC secure (change false for true) but is on short game, and dont have all maps yet. Can you help me please FluX. And let me say you the server runs fine, i test it a little bit, but seems good ping. Waiting for your help, thx.
    FluX, lol im really lost, i dont know how change the name of server, how imput all maps on there, how put mutators, how put options for vote maps or dificultys, the map is on normal, and i can't log as admin in game too. Im really lost, sorry, can explain me at least how can, have all maps in game, i mean vanilla maps, how can put the vote options, to vote map, vote dificulty, and vote game mode (waves and kfo) and what is my password to login in game as admin. IM really lost for that all ****.
    FluX tomorrow my friend comes to my home and we will use his paypal, so tomorrow will host my server on your service, i would like know if have some like panel control for mutators, vote option for game mode (waves - obj) dificulty, repeat map, kick option, is what i would like have, mutators, antiblock on trader time, show weapon name when pick up, damage on zeds at left down corner of screen, i think can be all, and the maps options, to choose between wave and obj modes, and all dificultys. Tomorrow will be your costumer. Cya man.
    My name on steam is PissJar - who can video edit? I'm running a RPG server but my RPG doesn't call IDRPGMod anymore i renamed everything
    Okay, don't worry I was just wondering so that I could attribute that fact mentally. I spoke with FleshHound a little on a workshop item.
    Hi!

    I used google and looked around on www.fluxiserver.co.uk, but found no answer to this.
    Can I download FluXiPerks mutator somewhere so that I can host it on my server?
    I can't play on your server because I'm not from UK and thus have huge ping (>200) that makes game unplayable.
    Hello Flux , i have 1 big question : u know if i can play with KFL perks vs normal zeds ? , because if i select kfl veterancy handler v92 ,vs normal zeds i get a crash when i hit / shot 1 , Thanks.
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