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Tactics When to buy armour

It's interesting to see how this discussion evolved from somewhat obvious question into a nitpick war about small things, even though both sides have some valid points.

Few things I'd like to point out regarding the whole discussion are the following: Are you playing with random people or are you playing with atleast 2-4 people you know? If you're playing with random people, buying an armour is always lottery in sense of the word. There's plenty of moments where it can truly save your arse from becoming kebab for the specimen, while there's plenty of moments having armour doesn't make any practical diffrence, partly due you never know how your teammates are going to work out in practice. Nothing is more hilarious (or frushtrating, depending on your sense of humour or point of view) than you're watching place X only to realise after ten seconds or so that half of your team went AWOL and there's someone coming from behind and you're sandwiched. If you react quickly you might get away without a scratch, but if you're not you're going to take few hits and depending on the enemy itself, the armour may just save your life or be insignificant. If there's plethora of enemies coming behind you then it might be obviously a lifesaver - depending on your perk and your own skills aswell.

Now if you're playing with people you know, buying an armour can be both more convenient and sometimes useless until enough money is stockpiled. Difficulty is one variable, but for let's say early waves why do you need an armour (ignoring medic, as it's cheap as hell + if you're high enough to spawn with it) if you have dedicated medic or people don't wander around getting raped and wasting ammo as you would possibly expect with group of random people? If everyone manages to stockpile some money they can buy armour quite easily or people can share some of it to help some people buy it. Yes, that's pretty obvious but it's quite fundamental factor regarding how often one might want to buy (or repair) it.
 
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Everyone else is using their m14,

DERP M14 xD

Players who shoot centermast because that is all they have ever done because they barricade.

Would you mind explaining what "centermast" is for me?

Is it anything like centre mass? If not i'm clueless as to what you're referring to.

Spoiler!
 
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Simple. I just go Zerker in Wave 1 then switch perks or stay Zerker. Spawning with armor negates the question entirely, as if you truly don't need it at all by the time you get to a point where it's entirely gone (the only point at which it's actually even SOMEWHAT pricey to maintain) you'll have all of the weapons you need and plenty of dosh to spare anyways.
 
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I can't tell if you're suggesting *everyone* on the team spawn as zerker/medic, or if you just don't have anything meaningful to add to the debate.
Honestly, Medic and Zerker are two of the most economically smart choices to spawn as in Suicidal and almost completely negate this debate. Medic gets a cheaper refill on armor before you switch perks as well as a gun that sells for a bit. Zerker spawns with both the armor and a weapon that sells for quite a bit as well.
 
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I usually spawn as firebug for the armor and mass amounts of damage that medic can't provide with the MP7, but sadly due to the bug my plans have been soiled as of late with having to start as medic.
Hehe yeah that's why I didn't mention the Firebug in my post. Firebug's cool to spawn as in Wave 1 too. Berserker's probably the best for spawning in though as if you're gonna change to another perk that doesn't spawn with Armor since the Chainsaw sells for the most out of any perk that spawns with armor's stuff.
 
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One bonus reason NOT to buy armor...if you're already wearing it then that lucky drop of free armor goes to waste :)

It's always sad to decide to go for armor in lieu of a bigger gun then walk out of the trader and see some laying down the hallway.
Erroneous logic. You should buy based on what you need, not based on what you might be able to scavenge. Take one time, for example, I had enough money to buy either a Shotgun or Body Armor. I opted for the Shotty, left the trader, rounded the corner, found another Shotty.

It sucked, but I didn't regret it because I had decided that I wanted to have my Shotgun first, then worry about Armor later. Had I not opted for the Shotgun because I might find one later, then I would have been a Support Specialist running around with no perk benefits.

As for saving-up to buy the AA12 "faster", it shouldn't be an issue if you're playing properly. I always gear-up my Armor once I have my base shotty (it'll be wonderful once I get Rank 5), and I still have no problem having an AA12 for the later waves when Skrakes and FPs start to show-up. Before the Skrakes and FPs, I would question what enemies are showing-up that I need something beyond just the Shotgun that I should be in a rush to buy the AA12.
 
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Look again at number 3.
You're spending money on extra safety while someone else might need it to get decent equipment.
Plus that's not exactly true for first waves, let alone lower lvl players.

I buy armor at the end of wave 1, if I have the money. I have been playing KF for about a year or so(I got it on the day that AK update came out, whenever that was). I have never regretted buying armor. As for my team, I play with my friends regularly, and they don't really need my money, usually. If I am playing on a team that needs my money, they will probably be better off with me having body armor, as in that case I will be carrying the team. If someone is a decent player of any perk, they can help the team with a 9mm and knife, if that is all they have. I play support and commando, usually, and even on suicidal I still manage 9mm kills regularly.

I buy armor because I would rather be playing than staring at the screen watching my teammates play. Armor helps for crappy situations, and can save your ***. I would still buy armor if it was 600.

Until I started playing with a regular group, my team's survival time after my death was usually less than 20 seconds.
 
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Wave 1 - Firebug, Zerker, Medic
Wave 2 - Sell flamethrower refill mac 10 , sell chainsaw buy katana , sell everything buy katana ~ 299 - 1000 dosh
Wave 3 - Buy crossbow, Refill ammo ~ 800 Dosh
Wave 4 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 5 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 6 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 7 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 8- Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 9 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 10 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 11 - Sell everything change class to demo and keep buying laws and dropping them outside the trader :D.. I like it when the Patriarch goes BOOM!! At this point you should have something like over 5000 dosh.. if you don't you need practice >.> Don't forgot to fill up armor and ammo ~ over 9000 DOSH!!!!!!!!!

The alternate cheap way..

Wave 1 - Berserker
Wave 2 - Sell chainsaw Get katana refill armor .. Change class to Sharpshooter ~ 299 - 599 dosh
Wave 3 - Get a crossbow ~ 800 Dosh (do ss get the crossbow discounts? At this point I am normally rolling to my cash to even notice)
Wave 4 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 5 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 6 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 7 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 8 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 9 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 10 - Refill Ammo, Refill Armor ~ 0 - 400 dosh (assuming you never used nades)
Wave 11 - Sell the katana, get yourself a nice nade launcher for trash zeds..... deck yourself in ammo, armor, etc ... Drop 2 crossbows outside trader... Drop all cash to team mates ... 4 shot the patty.. PROFIT!! ~ shop till you drop
 
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