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critical error + bug repport please help!

fye

FNG / Fresh Meat
May 26, 2009
3
0
hi

i have this error when i play 1h:






Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 3200 MHz with 4094MB RAM
Video: NVIDIA GeForce 8800 GT (9745)

IDirect3DVertexBuffer9::Lock failed(88760870).

History: FD3D9VertexStream::Cache <- FD3D9RenderInterface::SetVertexStreams <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- FActorSceneNode::Render <- UShadowBitmapMaterial::Get <- FD3D9RenderInterface::SetProjectorMaterial <- FD3D9RenderInterface::SetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- KF-WestLondon.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free



Can you help me with that please?