Equipped with superhuman reflexes and a teleportation device, spectres are designed to get close to and eliminate armed forces.
Their teleportation reflex is only being triggered by high velocity projectiles such as bullets, grenades, rockets or bolts and makes them teleport towards the direction the projectile came from, eventually leading to them being right in your face before you know it.
Here's a little scribble showing how they look:
Model made by VidGameDude
(yes, more boobs. Saggy boobs!)
What does it do?
It walks towards you a little slower than a clot.
If shot with bullets or bolts, it only takes a fraction of the damage and teleports a step towards you, jamming its giant carpet-cutters into your back in no time if you are foolish enough to spray a whole mag into its direction.
Due to the helmet, it is also resistant to headshots; headshots simply do the same damage as bodyshots: almost none.
The best way to deal with spectres is to get all close and personal and slaughter them with melee weapons since they are simply too slow to trigger the teleportation reflex.
They also can not react to fire so burning them down with the flamethrower is also an effective method to deal with them too.
Explosions, such as AoE from grenades and pipebombs make spectres teleport away from the impact, nullifying most of the damage.
Health and damage wise, it has about the same health as a gorefast, not all that much but most damage gets soaked up by teleporting, and deals a little less damage than a it.
It is supposed to be as common as sirens.
They're supposed to counteract everything that shoots bullets, especially the sharpshooter who can't really do all to much against it since headshots are treated like bodyshots due to the resistance.
Spraying commandos will also fall victim to this one quickly, looking what you're aiming at is key.
Thoughts?
Their teleportation reflex is only being triggered by high velocity projectiles such as bullets, grenades, rockets or bolts and makes them teleport towards the direction the projectile came from, eventually leading to them being right in your face before you know it.
Here's a little scribble showing how they look:
Model made by VidGameDude
(yes, more boobs. Saggy boobs!)
What does it do?
It walks towards you a little slower than a clot.
If shot with bullets or bolts, it only takes a fraction of the damage and teleports a step towards you, jamming its giant carpet-cutters into your back in no time if you are foolish enough to spray a whole mag into its direction.
Due to the helmet, it is also resistant to headshots; headshots simply do the same damage as bodyshots: almost none.
The best way to deal with spectres is to get all close and personal and slaughter them with melee weapons since they are simply too slow to trigger the teleportation reflex.
They also can not react to fire so burning them down with the flamethrower is also an effective method to deal with them too.
Explosions, such as AoE from grenades and pipebombs make spectres teleport away from the impact, nullifying most of the damage.
Health and damage wise, it has about the same health as a gorefast, not all that much but most damage gets soaked up by teleporting, and deals a little less damage than a it.
It is supposed to be as common as sirens.
They're supposed to counteract everything that shoots bullets, especially the sharpshooter who can't really do all to much against it since headshots are treated like bodyshots due to the resistance.
Spraying commandos will also fall victim to this one quickly, looking what you're aiming at is key.
Thoughts?
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