Do it yourself: [url]http://wiki.beyondunreal.com/Legacy:BatchExportCommandlet[/URL]
UCC.exe BatchExport ServerPerksV2 Class uc ..\ServerPerksV2\Classes
Thats not very simple task as will have to use Internet Link to transfer data over 2 different servers and make one server manage the actual stats saving while other server requests for the data of the main server (might do this in a later version).Hey Marco i was wondering if it would be possible to store the clients perk progression over few servers?
I haven't tried this yet, but since i'm having troubles with perks and mods(specially death match and doom mode) braking them and seems like no one have fix for that, i woud like to give this a try,
from what i could read and could understand this mutator stores the perks only on one server , so when i run 2-3 servers there is no way that clients perk progression from one server will transfer to another?
i'll try explain what i mean
lets say i have 2 servers , now i'm playing on one of them ,but because its full, my friends joins the other server , so i just disconnect and connect to the other server , will the progression from the first server follows to my other server? And if not ,just wondering if it could be somehow implemented, that would be just excellent
Just edit ServerPerksV2.ini:When this is installed will you start from lvl 0 and have to work your way up to lvl six as you do with your normal perks or do you get a starting point?
I have a 20 slot server that stays rather full and I don't want to risk losing players if this mutator is used.
And this happens on latest version?Found a bug, dunno how , but sometimes this mutator is totally disabled, I'm for example Sharpshooter and I press escape and nothing, just list of players are displayed :/