A quick idea I came up of :O I nicknamed it the super mega ownage perk...........
Anyways quick idea because I’ve read posts about perks with awesome attributes so I decided too add my own .... anyways:
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Survivor Perk
---Level Six---
*More recoil 15-30%%
*Damage resistance 20%
*Siren resistance 30%
*50% damage too Lever-action rifle, Shotgun, 9mm tactical pistol, Fire axe, Machete, Knife
*Movement Speed 15%
*20% faster reload/firing rate/speed of swipes
*Syringe 25% faster recharge
*ZED Extensions - 3
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Level up by:
*damage taken(or amount a player has healed on you),
*Crawler kills
*Zerker damage (small percentage compared to the zerkers)
*The listed guns damage (NOT HEADSHOTS.)
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The idea of the perk is for players who play differently …?????????
*More recoil with more damage BUT not equivalent to the regular level six sharpshooters/support specialists/Zerker. ALSO with fast firing rates + recoil you can get out of control with your weapons. But you also have speed/some syringe strength/ and damage resistance.
*The weapon ideas just seem right, like if you were some sort of survivor and walked into a house lol.
*The way you level up seems correct too me, being a survivor you would take a lot of damage probably but you would be healed….. The crawler kills seem right since no other perk has it and you cant mut it (also if I was a survivor and saw a giant spider jumping id freak out >_> and throw my gun at it…) And the damage is increased by the weapons you use and the zerker weapons.
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The perk is like a giant fusion of all the perks.
Tell me what you like lol or hate >_>
(when I reread this I notice this is godly kind of…)
Anyways quick idea because I’ve read posts about perks with awesome attributes so I decided too add my own .... anyways:
--------------
Survivor Perk
---Level Six---
*More recoil 15-30%%
*Damage resistance 20%
*Siren resistance 30%
*50% damage too Lever-action rifle, Shotgun, 9mm tactical pistol, Fire axe, Machete, Knife
*Movement Speed 15%
*20% faster reload/firing rate/speed of swipes
*Syringe 25% faster recharge
*ZED Extensions - 3
------------------------------------
Level up by:
*damage taken(or amount a player has healed on you),
*Crawler kills
*Zerker damage (small percentage compared to the zerkers)
*The listed guns damage (NOT HEADSHOTS.)
---------------------------------------------------------------------------------------------------------------------
The idea of the perk is for players who play differently …?????????
*More recoil with more damage BUT not equivalent to the regular level six sharpshooters/support specialists/Zerker. ALSO with fast firing rates + recoil you can get out of control with your weapons. But you also have speed/some syringe strength/ and damage resistance.
*The weapon ideas just seem right, like if you were some sort of survivor and walked into a house lol.
*The way you level up seems correct too me, being a survivor you would take a lot of damage probably but you would be healed….. The crawler kills seem right since no other perk has it and you cant mut it (also if I was a survivor and saw a giant spider jumping id freak out >_> and throw my gun at it…) And the damage is increased by the weapons you use and the zerker weapons.
------------------------------------------------------------------------------------------------------------------------
The perk is like a giant fusion of all the perks.
Tell me what you like lol or hate >_>
(when I reread this I notice this is godly kind of…)
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