Berlin and Moscow highway were big open maps so naming them is a bit weird.
Most of those maps you named didn't came with ostfront they came from the mapping competition, you cannot blame twi for what maps were made there so the addition of those maps wasn't in favour of any other maps :\. And when talking about popularity zhitomir is a highly popular map you placed in that list, the same with Leningrad.
Only bondarevo, rakowice and koningsplatz are original roost maps in your list. Bondarevo was a tank map ported from the mod. It was in the same tank mod mappack which entailed arad and ogledow.
Koningsplatz i've never been a real fan of because of the linearity but effectively you can take cover behind something ever 5 meters. Its a big pit where you fight in but there are less bits of completely undisturbed open flat space like mod streets were. Rakowice is truly a big map i'll give you that.
But it seems your issue is mostly with big maps or big sections not broken up by walls etc. Whereas my gripe is that there is a flipped over truck or sandbag barricade every 5 meters. So you have pretty much no section of a street where at one side of the street you can see the entire other side of the street. So my primary gripe is the addition of loads and loads of cover in the maps that were converted from the mod removing most open sections of street so you cannot utilize crossfire.
Most of those maps you named didn't came with ostfront they came from the mapping competition, you cannot blame twi for what maps were made there so the addition of those maps wasn't in favour of any other maps :\. And when talking about popularity zhitomir is a highly popular map you placed in that list, the same with Leningrad.
Only bondarevo, rakowice and koningsplatz are original roost maps in your list. Bondarevo was a tank map ported from the mod. It was in the same tank mod mappack which entailed arad and ogledow.
Koningsplatz i've never been a real fan of because of the linearity but effectively you can take cover behind something ever 5 meters. Its a big pit where you fight in but there are less bits of completely undisturbed open flat space like mod streets were. Rakowice is truly a big map i'll give you that.
But it seems your issue is mostly with big maps or big sections not broken up by walls etc. Whereas my gripe is that there is a flipped over truck or sandbag barricade every 5 meters. So you have pretty much no section of a street where at one side of the street you can see the entire other side of the street. So my primary gripe is the addition of loads and loads of cover in the maps that were converted from the mod removing most open sections of street so you cannot utilize crossfire.
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