I know I had this question already solved but i can't figure out what did i do the last time:
When I place a Sunlight in an open map is just too bright to look anywhere. I remember i changed the ambient brightness of something and it toned it down the brightness of the sky coming from the skybox, but the sunlight still hits the ground with too much light and makes everything bloom and almost white.
How can I tone it down and make it look more like in the editor?
When I place a Sunlight in an open map is just too bright to look anywhere. I remember i changed the ambient brightness of something and it toned it down the brightness of the sky coming from the skybox, but the sunlight still hits the ground with too much light and makes everything bloom and almost white.
How can I tone it down and make it look more like in the editor?