Beginner can be beginner, but starting at normal I think the team should be wiping more often than not, because the game is already hard at that level...and not because people don't know what they're doing.
Well, the way I see it
Beginner would be for 6 year old kids who dont even know where the fire button is.
Normal would be for "beginners", the difficulty you use when learning the game. That means, the first couple of weeks you will think the Patriarch is impossible and keep getting wiped out all the time. After youve learned the basics and know which perks are best for taking out each specimen, you move to...
Hard. This would be the next step after youve learned to survive on Normal difficulty, and imo this is the difficulty where majority of KF players should be.
Suicidal instead, is the difficulty for long-time KF fans who know all secrets of the game
, or at least enough to survive there. But sadly, everyone having lvl 6 perks already and with the new weapons, its no longer the challenge it should be.
--------> So, Id say we wait for the new update to come out, just to see what kind of balance tweaks TWI is going to add. Then, if we still need to alter the difficulties, Id say we make suicidal harder and leave all other difficulties the way they are atm.
What comes to Friendly Fire, Im still gonna say a big NO just because there is way too many idiots out there who either 1. kill teammates just for the fun of it 2. dont give a **** wether they damage their teammates with nades or similar. Not to forget accidental deaths. FF works with games like Wolf ET where you got max 30 second respawn but in KF you might have to wait MINUTES until the next wave starts, so no.
You guys play on FF servers where most of the time the players know what they are doing and they chose FF server because they like it. But if FF was a default, youd see how much pain it would cause when all the nubbies flooded your servers too.