Update is already send to Tripwire for publishing..
About the forums, the host lost all it's data during new year, we had to use backups from before the release..
Where are the forums now? From the looks of the patch, you've definitely been using our feedback, so I'd like to give more suggestions and report any bugs I find. Anyways, I just tried it tonight. Good news and bad news.
Bad news: There were a good bit of servers up, but only ONE, yes ONE server had players on it...
Good news: The server I was on was using a lot of the changes you have planned as part of a "Custom Survival" mutator and it was a blast. Especially with a good team. On the server that was populated, people joining all thought it was a blast and noticed a BIG difference between the it and the release version. I'm gonna start playing again now!
It makes specimens die with a reasonable amount of fire, "Champion" specimens appear instead of the Patriarch, and shows how many specimens out of the max amount were currently rampaging (When they were flooding the walls, it hit 90% (65 Specimens!) and we were in BIG trouble!).
Somehow, we've gotta get people to give it a second chance. DA servers with ~20 people are EPIC, albeit rare.
Some of the changes in your patch that will be great are:
- Zed time removed
=Zed Time just didn't fit and had that UNGODLY sound.
- Mechanic now receives score from the gunner operating his turret
=Mechanics can actually be decent scorers now as part of a Gunner/Mech team!
- Patriarch now spawns after a minimum festation has been reached
=No more bum-rushing, spawn-camping Patriarch
- Added champion specimens
=Definitely add variety
- Players now have to kill specimens to accumulate more lives
=A reason to go for high scores!
- Medics receive much more score for healing other players
=Medics value is now shown on the scoreboard
- Motion blur has been greatly decreased
=Thank god. 'Nuff said.
- Ammobox recharge time slightly decreased
=Very needed.
- Players now stand at or on the turret when manned
=Also very needed.
- Turret limit now shows for mechanics in the HUD
=This was one of my biggest gripes as mechanic. It's now been fixed. Awesome.
ive been a RO player for 3 years, and a KF player for 4 years, but ive never checked out DA, is it any good??
When first released, no, not really. But after this last patch, yes it is. However, populated servers are a bit...rare...these days.