Imo its good idea if good implemented. I hate how it works in MW2: grenade is as big icon on your hud saying "press G to throw nade back wherever it is". Nade might be even behind you and you still can throw it back...with 3rd hand but ok MW2 is console game, we're talking about RO!
I agree with that. Player can throw back grenade if he's looking directly on it. So he can pick it up and throw back...or lose hand in explosion
Grenades will be more dynamic I hope. I like the idea of being able to roll or move a gernade. They are pretty sticky in ROOST.
Can it be done in real life? Sure.
But is it commonly done in real life? No. Pretty rare.
Why? Because it is hard to pick one up and throw it back before it blows up.
Keep the game authentic please.
Yes to rollable nades. Also yes to "throw it back", but NOT in the arcade like way ala COD.
Maybe just if you are prone and it lands in front of your face you should be able to throw it back!
(because you would do it IRL, too!)
However how often would grenades be rolling? I'm sure that some of the maps would be in snow, mud or other environments where a grenade would not dramatically roll around as seen in some games - rather it would tend to just stay in the ground (also given its weight and force it hits the ground would also effect whether it would stay there or not)
In urban, tiled and concrete ground then grenades would be more likely to roll around.
As for the throwing back of grenades - I prefer to run away! and unfortunately sometimes I still die in the explosion or run into it because you dont always know where it is (which is great, unlike CoD where it is like "HEY THE NADE IS HERE!")
You should be given the ability to throw it back anyway, it's up to every if he uses the chance or if he prefers to run. Some posts above I described situations which make it useless to run.