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Enhanced realtime dynamic shadows!!!

YoYoBatty

Grizzled Veteran
Dec 17, 2009
3,456
2,501
Canada
Update NEWS!! 20/02/2010
Fixing all bugs and glitches with the shadows.
Optimizing and enhancing the shadows.
You will be able to see the shadows in first person.
The maximum amount of shadows will be 3 for realism and increases performance and better rendering somehow.
Making a mutator that will attach the shadows the BlackCheetah's vehicles.
Fixing errors and crashes.
This update will be availible Saturday or Sunday!


Tired of the old boring non-realtime static shadows? Tired of only have 1 shadow? Tired of buying an awesome game of which the game developers forgot to include uber lighting and shadows? Is your graphics card tired of barely being used for games? Are you tired of the low quality graphics killing floor has? (JOKING)
If you said yes to atleast 2 or more of these questions then this is probably something you will most likely want to download, right?
WRONG!
Thats right, I'm pretty sure everyone will download this mutator, right?
WRONG!
Thats right, everyone will download this mutator, right?
CORRECT!
JK, you don't have to download this, right?

OK enough of that heres the download
Download: http://forums.tripwireinteractive.com/attachment.php?attachmentid=2368&stc=1&d=1266124424
Mirror: http://www.filefront.com/15580043/RealTimeShadows.zip

Note: I did not write the code and I claim no credit for it, I just fixed up major bugs! I found the code from Unreal Wiki and the mod Frag Ops for UT2004. Credit goes to Matt 'SquirrelZero' Farber, but some goes to me right?
 

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  • RealTimeShadows.zip
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I know its laggy, but I set the "Crispiness" to the lowest to increase performance and the maximum amount of shadows casting at once per pawn to 2 for more realism. I tried to make the shadow quality and crispiness configurable via config menu but I couldn't get it to work, perhaps someone can help me with that?
The best thing you can do right now is set ur GFX settings lower or not use the mutator all.
 
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