I'll be quick, I hope.
I just have this to ask, what's with the rambo hate?
I'm aware if they just sucked it'd make the game harder for no real reason... but if they're successful and can kill most of everything while not dying and just keeping on moving... who cares?
I ask this as I commonly see it in the forums, but not in-game. I've never been kicked, banned, or raged at for (this is in hard mode, suicidal makes ramboing impossible) moving around as a commando (currently level 5 with 3.1k stalker kills) killing everything I see, and basically leaving my team behind.
Why?
Because there's more action. It's less fun to hang around with a team and insta-own everything that gets within 10m.
It's more fun (at least for me) to be completely surrounded while having to shoot a hole in a horde that I can walk through to keep moving and not die.
So yeah, seeing as it almost always works for me, no matter the team size, (on hard, NOT to be confused with beginner, normal, or suicidal!) why the hate here towards ramboing? (I've seen it in a few server messages to, but it's never enforced)
That and we make great last stands if our team dies while we're away.
Summary:
Successful rambo: Why rage at him?
Fail rambo: He's not making the game THAT much harder.
I just have this to ask, what's with the rambo hate?
I'm aware if they just sucked it'd make the game harder for no real reason... but if they're successful and can kill most of everything while not dying and just keeping on moving... who cares?
I ask this as I commonly see it in the forums, but not in-game. I've never been kicked, banned, or raged at for (this is in hard mode, suicidal makes ramboing impossible) moving around as a commando (currently level 5 with 3.1k stalker kills) killing everything I see, and basically leaving my team behind.
Why?
Because there's more action. It's less fun to hang around with a team and insta-own everything that gets within 10m.
It's more fun (at least for me) to be completely surrounded while having to shoot a hole in a horde that I can walk through to keep moving and not die.
So yeah, seeing as it almost always works for me, no matter the team size, (on hard, NOT to be confused with beginner, normal, or suicidal!) why the hate here towards ramboing? (I've seen it in a few server messages to, but it's never enforced)
That and we make great last stands if our team dies while we're away.
Summary:
Successful rambo: Why rage at him?
Fail rambo: He's not making the game THAT much harder.