Whenever I try to load up Icebreaker I receive this error:
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7100)
CPU: AuthenticAMD Unknown processor @ 3000 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 275 (9107)
CreateTexture failed(8007000E).
History: FD3D9Texture::Cache <- FD3D9RenderInterface::CacheTexture <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::SetSimpleMaterial <- FD3D9RenderInterface::SetMaterial <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-Icebreaker <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
I have not tried any other of the new maps but all the old ones work perfectly and never get any error like this.
Thanks!
Edit: All new maps crash with the same error.
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7100)
CPU: AuthenticAMD Unknown processor @ 3000 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 275 (9107)
CreateTexture failed(8007000E).
History: FD3D9Texture::Cache <- FD3D9RenderInterface::CacheTexture <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::SetSimpleMaterial <- FD3D9RenderInterface::SetMaterial <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-Icebreaker <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
I have not tried any other of the new maps but all the old ones work perfectly and never get any error like this.
Thanks!
Edit: All new maps crash with the same error.
Last edited: