Have you ever played the mods that have suppression implemented? In some mods it actually works really well.I could surprise you guys, but suppression effect works in Americas Army 2, even without ANY suppression effects.
This means if someone is shooting from window, it is enough to shot into that window to stop enemy shooting.
Tbh, all artificial suppression effects will not work in RO, since they will never work like in real life.
Suppression comes from mind. People don't want to die, so they hide.
If they want to kill an enemy MORE than not to die - you will never really suppress them.
This unrealistic gameplay behavior comes from another unrealistic behavior - respawn.
For me, its very annoying in DH, then friendly is shooting near me into enemy direction, and I'm suppressed by my friendly.
I think morale system will be annoying as well. Unrealistic artificial addition, which again brings some sort of "fear effect".
How about if you want to have fear of death - make people not want to die.
Do you guys noticed, how perfect suppressive effect works, when reinforcements are 0% ?
The "blindfire" in game seems to be needing some work, no doubt. And yes, blindfiring over your head is maybe not the most effective and intelligent thing you can do in a firefight. But it
What kind of blind firing were you taught? Not like the one portrayed in HOS I hope.
Why you ask?Have you ever played the mods that have suppression implemented? In some mods it actually works really well.
What military did you serve on? Just wondering. Never heard of anyone say they were trained to do blind fire.
Obviously it can be done, but I don't see it being used a lot. In game it will be over used.
One of the things I liked about RO was that they only added things in that were common practice. Blind firing will be used far too much online, especially if you can snap in and out so quickly.
Its something to take notice off however, i think its one of those things thats best tried out and tested. And then perhaps made harder or whatever if it would be easy to abuse.
This is the sort of freeaim movement I'd like to see in HOS -
YouTube - Extreme Quality Mod v3.0.47 ( Pre Beta Version singleplayer )
Looks like he is drunk. Your gun won't fly around like crazy like in that video.
Definitely not what a game like HoS needs.
And the stock Crysis aiming is actually pretty realistic (for a game).
Well there are some ways in which it can be applied -
- Being suppressed
- Running out of stamina after a long run
- Getting hit, injured or stunned by explosions, bullets and melee