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request: corpses doesn't disappear mut

Great work on the mut, just one thing i have to comment about: I play commando almost all the time and with this mut enabled I still see the healthbar over the specimens' bodies even after I have killed them.

I am not sure if it is possible to remove the health status bars from the zeds, but if you could use your skills to look into it the update would be greatly appreciated.

Thanks

Edit:
Screenshots:
http://www.xfire.com/screenshots/anthracy/ss_file-854f85a8931250c888b0f4fa640ee0406680d32c.jpg
 
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to sum up the necessary changes:

1) fix patriarch to look normal
2) disable ragdolls
3) clear after wave (or some other compromise)
4) make it so commando cannot see health bars on corpses
5) to add icing on the cake, make heads and other body parts stay around


Sweet I can't wait!

This Mut will rock if you can make all these changes (and have it whitelisted)
 
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Strange, I have added too "ServerPackages=INeedBodies" in KillingFloor.ini on my listen server and restart, but the ragdolls is not here after 10sec.

I have a server running to windows, have you a idea ?

Code:
[Engine.GameEngine]

[...]

ServerPackages=ROEffects
ServerPackages=ROEngine
ServerPackages=ROInterface
ServerPackages=KFMod
ServerPackages=KFChar
ServerPackages=INeedBodies
 
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