i am pretty sure people will hate this idea, but here we go!
to me, there is just too many classes and some of them are pretty messed up.
here is how i would see the classes.
-rifleman/soldier. specialised in using military weapons;scars, bullpup, ak,flamethrower. he would get discount/bonus point only for those weapons.
-sniper. keep it the way it is right now.
-Medic. keep it the way he is but lower the speed. give him bonus for using the mp7.
-demolition expert. bonus/discount for explosives and shotgun AND the chainsaws. Basicly merging support and explosives in 1 class. if balence is an issue, slow him down or limitate the number of stuff he can carry.
-special forces. basicly the new berseker. big CQB skill, got discount/bonus for using melee weapons, pistol and grenade. a verry fast dude, but really limited in the number of stuff he can carry, give him 8 instead of 15.
anyway, feel free to comment.
to me, there is just too many classes and some of them are pretty messed up.
here is how i would see the classes.
-rifleman/soldier. specialised in using military weapons;scars, bullpup, ak,flamethrower. he would get discount/bonus point only for those weapons.
-sniper. keep it the way it is right now.
-Medic. keep it the way he is but lower the speed. give him bonus for using the mp7.
-demolition expert. bonus/discount for explosives and shotgun AND the chainsaws. Basicly merging support and explosives in 1 class. if balence is an issue, slow him down or limitate the number of stuff he can carry.
-special forces. basicly the new berseker. big CQB skill, got discount/bonus for using melee weapons, pistol and grenade. a verry fast dude, but really limited in the number of stuff he can carry, give him 8 instead of 15.
anyway, feel free to comment.