Hey Im also working on this mission map as well. Here is the Wave 1 area.
This map is totally custom. spawns are controled by triggers which activate counters and timers to spawn the zombies. At the end of each area there will be a boss wave. In the middle of the boss wave the doors to the next area will open (Weapon room). Players will spawn at the end of each wave, and also the player starts will move with the players progress.
Dont worry about the Fps, I have a CRAPPY computer. For example, BioticsLab runs at about 15-12 fps everywhere.
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This map is totally custom. spawns are controled by triggers which activate counters and timers to spawn the zombies. At the end of each area there will be a boss wave. In the middle of the boss wave the doors to the next area will open (Weapon room). Players will spawn at the end of each wave, and also the player starts will move with the players progress.
Dont worry about the Fps, I have a CRAPPY computer. For example, BioticsLab runs at about 15-12 fps everywhere.
NEWEST PICS UP TOP
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