HAHAHAHA i thought you guys were good. dont even know how to do that. No one will want to add all those textures to there server like that.
You know what..because you guys are "pros"...im not gonna tell you how to do it either. and i usually would, but Nah.
You wont share your map...i wont share my knowledge
Wouldn't be suprised if you dont know about zoning and antiportals....all you guys are here for is the contest, then you are gonna leave, so whats the point.
And because of that you dont know how the Kf gameplay really works (through tons of Kf practice) so i bet as usuall, the graphics are gonna be amazing, but the gameplay is gonna....SUCK
Adding to MyLevel packagage is easy, i don't need instructions on that, and you've got quite an unsportive way of saying things, this is a community contest, no need to act hostile to zerreth and i, nor to anyone else for that matter.
Actually, i refer to tutorials in times of need, not to forums as there is enough spam going about and asking the same question 20 times is no fun for people replying. I got loads of resources to ask questions to, even teachers. We aren't saying we are pros either, we're both used to working in the Source engine environment, not the unreal engine so we aren't pros in Unreal 2.5.
You're assumption on the gameplay troubles me the most, because you are wording it as an assumption. I've played KF actively for some time (a month and a half after release dedicatedly), secondly the gameplay is modelled after West_London a map which is known for it's good gameplay and thirdly i've received loads of comments about the gameplay being good by people who've actually played it.
Take the time to test the map out with an objective mind and then post what you think of it if you want.
Zoning and antiportals, easy peasy really, took me a day to figure out all the major optimization tools and several semi important minors. The power of tutorials isn't to be underestimated.
Also i don't get what you mean with what the point is for creating a map if it's only one for a game, i create maps for fun, it was either this map or a L4D campaign, which would've only been one campaign so i shouldn't create that as well? Sorry but i really cant figure out that argument.
And @ dextronaut, i wouldn't allow a secretive launch to just TWI guys
- The Wanderer