Download CarryOnUp(Smog)Beta18 here.
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KF_CarryOnUpBeta18 and KF-CarryOnUpSmogBeta18 - 28th of September 2009
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These beta versions still require a little more polish and play testing.
KF-CarryOnUpBeta18 is a night setting.
KF-CarryOnUpSmogBeta18 is an early foggy morning settings which has been optimised for performance.
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Setting
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Multiple savage maulings in Central London have led your squad to a building construction site that appears to be the origin of the attacks. Hardened construction workers have been seen running away from the area bearing witness to 'giant vermin built like a brick **** house'. Cordon off the site and contain any possible outbreak.
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KF_CarryOnUp(Smog)Beta17 features:
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9 Traders.
8 Floors.
16 Pickups for both weapons and ammo.
Multiple Zombie Spawners both in the playable battle field and outside the perimeter wall. The outside spawners have Jump Pads so the Zombies make a 'dramatic' entrance.
Multiple staircases for up and down with additional 'alternative' down routes.
Open and closed battle zones.
Custom signs/textures.
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Shout Outs
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Thanks to Iva Bin Drinkun, Helion, and the server regulars for play testing.
Thanks also to snipe34 for the 'Rusted Brace' static mesh which doubles nicely as a road speed ramp.
A big shout to Jon for the top floor 'Rebirth' graffiti.
Thanks to THEDDLE for keeping the current beta version updated on his server.
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Installation
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Place KF_CarryOnUp(Smog)Beta18.rom in your server map folder.
Place the compressed KF_CarryOnUp(Smog)Beta18.rom.uz2 in your redirect.
Add KF_CarryOnUp(Smog)Beta18 to your server map rotation through the KillingFloor.ini or Web Based Interface.
Be fair, friendly, and have fun.
See you in the servers.
arramus
-----------------------------------------------------------------------
KF_CarryOnUpBeta18 and KF-CarryOnUpSmogBeta18 - 28th of September 2009
-----------------------------------------------------------------------
These beta versions still require a little more polish and play testing.
KF-CarryOnUpBeta18 is a night setting.
KF-CarryOnUpSmogBeta18 is an early foggy morning settings which has been optimised for performance.
---------
Setting
---------
Multiple savage maulings in Central London have led your squad to a building construction site that appears to be the origin of the attacks. Hardened construction workers have been seen running away from the area bearing witness to 'giant vermin built like a brick **** house'. Cordon off the site and contain any possible outbreak.
----------------------------------
KF_CarryOnUp(Smog)Beta17 features:
----------------------------------
9 Traders.
8 Floors.
16 Pickups for both weapons and ammo.
Multiple Zombie Spawners both in the playable battle field and outside the perimeter wall. The outside spawners have Jump Pads so the Zombies make a 'dramatic' entrance.
Multiple staircases for up and down with additional 'alternative' down routes.
Open and closed battle zones.
Custom signs/textures.
-------------
Shout Outs
-------------
Thanks to Iva Bin Drinkun, Helion, and the server regulars for play testing.
Thanks also to snipe34 for the 'Rusted Brace' static mesh which doubles nicely as a road speed ramp.
A big shout to Jon for the top floor 'Rebirth' graffiti.
Thanks to THEDDLE for keeping the current beta version updated on his server.
--------------
Installation
--------------
Place KF_CarryOnUp(Smog)Beta18.rom in your server map folder.
Place the compressed KF_CarryOnUp(Smog)Beta18.rom.uz2 in your redirect.
Add KF_CarryOnUp(Smog)Beta18 to your server map rotation through the KillingFloor.ini or Web Based Interface.
Be fair, friendly, and have fun.
See you in the servers.
arramus
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