Let's face it, it's unrealistic to take a tank out with one man running the entire tank.
I'd like to see on Tank maps (not combined arms maps), the option to have an AI tank driver when you take commander/gunner position.
With the new "Pointing" system for commanders, you could point where you want to go, and the driver would...ummm...drive there. This should also be workable with the pop-up map, so you can go to the other side of the map which isn't visible in the 1st person view.
Of course this would only be effective if the AI is much improved (as TW has said it is, at least with infantry). It would be great if the driver AI would try to go to a hull down or turret down, and listen to the commander to back up and move forward (during reloads).
I wouldn't be surprised to find out this is already in the works, but just in case, I wanted to voice it out.
I also wouldn't seeing an AI MGer in the same situation (with human level aiming, not bot level).
I'd like to see on Tank maps (not combined arms maps), the option to have an AI tank driver when you take commander/gunner position.
With the new "Pointing" system for commanders, you could point where you want to go, and the driver would...ummm...drive there. This should also be workable with the pop-up map, so you can go to the other side of the map which isn't visible in the 1st person view.
Of course this would only be effective if the AI is much improved (as TW has said it is, at least with infantry). It would be great if the driver AI would try to go to a hull down or turret down, and listen to the commander to back up and move forward (during reloads).
I wouldn't be surprised to find out this is already in the works, but just in case, I wanted to voice it out.
I also wouldn't seeing an AI MGer in the same situation (with human level aiming, not bot level).